♧ Welcome To The Tribe Lands! ♧ ♧ This species is called the Familiar. They are goat-like mammals that stand on two legs. They have strong hooves for digging into harsh stone and brittle forest floors. They are omnivores that will eat plants and fish but no other animals. They pray for their gods in the Azazel. Their age range is from 1-3000. All Familiars are born into families with certain jobs. If a child is from a farming family, they will grow up to be a farmer. The only exception is becoming a Guru, which will be decided if the current Guru decides you will be the next one. ♧ ♧ Affiliations - Your Familiar can be any of these Affiliations; Abil (( From Ages 1 to 20 )), Shakaras (( Healers that are called Shakas by younger Abils )), Farmer, Shop Keeper, Mentor (( Teaches kits of from certain families how to do their job )), Gurus (( They are Familiars that receive prophecies and messages from Azazel. )), Warriors (( They protect the Tribe from any outside threats )), Gatherers (( They collect any foods from outside the farms for food for the tribe)), Elder (( Familiars that are too old to participate in an affiliation and are usually older than 2000 )), Exiles/Rouges (( These Familiar have been removed from their respectful tribes and no Familiar can say the name inside the tribe )), Chiefs (( They lead the tribe, obviously. )), Azazel (( They are the gods of the world )) ♧ ♧ You can currently pick out of 4 Tribes to join on your journey; the Ammil Tribe (( Owned by @RoseIIe )) is a land of lush prairies and forests that is full of life and plants, this Tribe has the most farms and is not heavily populated with a strict ruling by the chief. Up in the north we have the Tundra Tribe, the Tundra tribe is not very arable with the treacherous climb as the tribe is situated on mountainsides. They are a hub for mining as they can not farm or fish or anything along those lines. If you travel down from the mountains, a large coastline dotted with fishing towns is where the Pelagic Tribe settles. This tribe is known for it's abundance of fish that they trade with other tribes. And finally, sitting alone in a desert, rich in spices and culture is the Shale Tribe. they export sugars and spices and clothes to the other tribes. ♧ ♧ Chiefs and Azazel are awarded ranks for managers and people who are active in the community. ♧ ♧ (( I feel stupid asking this- )) Please put clothes on your character! If you need help deciding what clothes to wear, just base it around the area the tribe is from. ♧ ♧ 1 Token = 10 US Dollars ♧ ♧ In stats, fill out a max of 15 points ♧ ♧ Stability (( Inspired by TLBRP )) is how well your character can handle something that happened in their past ( War, Prison, Day of Fasting, etc ) and Leadership is how well your Familiar can lead others towards a common goal. ♧ ♧ Ranks are the status of a Familiar in a tribe. For example, an Abil would be 'Subject' as they are a subject of the chief and a subject of the Azazel. Any usual affiliations that an everyday Familiar would have is also labeled as a 'Subject'. Chief are labeled as 'Rulers' or 'Heirs' if they are the child of a Chief. and the Azazel are 'Gods'. But exiles and rouges are labeled as ‘Unwatched’ as they are not being watched under the eyes of the Azazel. ♧ ♧ Although the Azazel are characters you may use, they should be used scarcely unless it is a meeting of the council. ♧ ♧ TLB - ♧