This game must be played by two people on the same computer. Controls: Player 1: W,A,S,D to move, X for ranged attack, Z or C for melee. Player 2: U,H,J,K to move, N for ranged attack, M or B for melee. The dude with the straw hat does more damage and is quicker with his ranged attacks, but deals less damage and is less nimble with melee attacks. The dude with the headband hits faster and harder, but his ranged attacks deal pitiful damage and are very slow.
Devlog below, recent updates at the top. Made this game for a little fun while at school. Pretty basic, but I plan to make a series of two or more games. 2 might include multiple costumes and attacks, and 3 might have an entire lineup of like 69 characters. Name inspired by Street Fighter, but the game is nothing like it. Devlog: 1/9/22: That while is finally over and I removed 2 sprites, the function of which are now incorporated into the background. 11/7/21: P1's ranged attack now only deals 11.2 damage instead of 12 to stop him from 8-shotting P2. This will be the last update for a while. 11/4/21: There is now a countdown before the game starts. 11/3/21: Health bar overhaul, now with a red and yellow bar representing health instead of the variables. This also removes being able to increase or decrease you or the enemy's health during battle. 10/27/21: Players now die once their health is zero. 10/24/21: Players no longer clip into the ground when attacked. 10/23/21: You now move slower when attacking or charging the ranged attack. 10/22/21: Added two QOL (quality of life) features, two different punch animations and different character designs and behavior. 10/12/21: Created.