- Controls - Space - Pause WASD - Movement F - Block G - Taunt C - Dash P - Light Melee Combo Air + P / S + P - Light Air Attack L - Heavy Melee Combo Air + L / S + P - Heavy Air Attack O - Special 5 - Toggle Practice Mode
The game has a pretty solid fighting engine and it's very customizable. For right now though, the game is still in its beta stages. If you have any suggestions, please comment and I'll do my best to read all of them. Plans for the future: - Combo UI - Main Menu - Voice Lines - New Characters: Anubis, Vegeta, Zoro, Chainsaw Devil (Denji), Luffy, Avdol (Magician Red) - New Maps Version History v.1.0 - Release Version (10/23/21) - Characters: Bob, Samurai, Pumpkin man, Jotaro, Dio v.1.1 - Goku/Nerf Update (10/28/21) - New Character: Goku - Reduced Samurai's damage and stun - Increased Bob's light and heavy combo cooldowns - Completely reworked CPU player and made it a little easier v.1.2 - Polnareff Update (10/28/21) - New Character: Polnareff - Increased Pumpkin Man's walk speed - Increased stun Jotaro's light air (can be used to set up special) v.1.3 Giorno Update (11/9/21) - New Character: Giorno - Note: I am taking a break from adding any new characters for now, as I want to improve the game's UI and bugs. v.1.3.1 Minor Update (11/9/21) - Added Camera Shake - Made the AI less difficult - Greatly nerfed Pumpkin Man's health v.1.4 Special Dio Update (12/13/21) - New Character: Special Dio - New map - New Voicelines for Special Dio, Dio, Giorno, and Jotaro - Nerfed Blocking (You can only block attacks from the front) - A few other minor bug fixes v.1.5 Arcade Update (12/13/21) - New Voicelines for Polnareff, Giorno, and Goku - Character Intro and Win quotes - Round System - Camera Zoom - Stand user nerfs - Many bug fixes (Including time stop bug) -Tags- #fighting #fight #jjba