This is not a real Undertale battle, but a simulator of an Enemy Soul endless attack. Use arrow keys to move. When HP is zero, you lose. Two modes: ----Normal mode. Approx. one soul drop per second. ----Hard mode. Approx. eight soul drops per second. Two SOULS: ----Red SOUL: Arrow keys to move. ----Blue SOUL: After 75 seconds. Use Up Arrow to jump.
NOTES: I came back here. After I said I wouldn't. I know that on the Blue SOUL jump on the return down the SOUL may pass through the bullet box, or hover above it. Deal with it; it may help you. I'm not going to update this game anymore, I'm just going to work on my other Undertale game: https://scratch.mit.edu/projects/688783246/ CREDITS: @niellol2 for instructions and inspiration. --Changelog-- v.0.9.5: Came back here after a year and replaced the old HP sprite with a better one, fixed the circular thing that gets smaller with smooth rotating, and gave a smoother healing animation. v.0.9.4: Changed up a thing. v.0.9.3: Fixed the jump function on the blue SOUL... I think. v.0.9.2: Took out an attack. v.0.9.1: Added Ghost Fight. v.0.9: Added another attack after 5 minutes, 20 seconds. v.0.8: Added another attack after 180 seconds. v.0.7: Added Green Airplane after 110 seconds. v.0.6: Added another attack after 100 seconds. v.0.5: Added Blue SOUL after 75 seconds to increase difficulty v.0.4: Added MEGALOVANIA and Spear of Justice. v.0.3: Spear added. v.0.2: TRACKER added after 60 seconds. v.0.1: Enemy SOUL, SOUL, HP, box added.