I'M WORKING ON A ROBLOX VERSION OF THIS This scratch version is not going to get updated anymore, I will put a link to the Roblox one when it comes out yea no idk when its offsale lol Heya! This is my latest game, TD! The goal is to survive all the waves, place new towers, and have fun! Press the arrow < on the top to open the shop! Click any turret you can afford to buy it, then place it where you want! Click the "Play" button to begin a new wave Click the black and red "X" to start/stop deleting towers! Click the green arrow to start/stop upgrading towers! Press B to save and T to load (only works with coins and accel) HAVE FUN! ---------------------------TOWERS AND IDEAS---------------- So, we begin with: BASIC TURRET: TYPE: DPS A good early-game tower. Takes care of most enemies early-game when upgraded. DOUBLE TURRET: TYPE: DPS Also good early-midgame when maxed, due to high DPS. Great for bosses when used alongside a snowballer. LASER: TYPE: SPLASH Doesn't deal that much damage, but hits multiple enemies at once! Great for 2-4 lane maps. MINIGUNNER: TYPE: DPS Very high DPS tower, but easily outmatched by other towers in terms of DPH (damage per hit) SPAMMER: TYPE: DPS Deals 1 damage, but gains +0.25 damage per hit for 4 seconds (stacks). Can go up to 15-25 (depending on level) SNOWBALLER: TYPE: SUPPORT Original idea by SVBOI Shoots low-damage snowballs that freeze enemies on hit. Level 5 also produces a beam of ice (similar to the laser) which freezes all mobs in its path. LUMBERJACK: TYPE: MELEE Original idea by SVBOI Melee tower. Short range but very strong attacks. Great for bosses. FARM: TYPE: PASSIVE Gives cash every wave. CPW = [75 + (75 * lvl)] Deals no damage. ACCELERATOR: TYPE: BURST The best of the best towers there is to be. This tower shoots beams that easily destroy enemies. The only problem is that it has a reload, and may miss fast enemies. (Bruh this tower was so hard to make XD) MORTAR: (Idea by catsareverycutemeow) Fires bombs that deal high splash damage to enemies it hits. Has no hidden detection, but can affect hiddens. Can miss. Thats it for now. Some ideas: GLADIATOR (In game): TYPE: PIERCING MELEE Wields a sword and pierces through enemies that are on its range. Deals decent damage, great for large groups of mobs. CAVALRY: (Idea by SVBOI) TYPE: SUMMONER/SUPPORT Summons knights that fight for you on the track! Each have 200-300 HP and deal high DPS when close to en
@josememo for the idea and code @svboi for some ideas (lumberjack, snowballer and cavalry beta) @warfame for the tutorial Paradoxum games and belownatural for the TDS (in roblox) Update Log: Update 19: Added fallen mode, and a new tower: the XRbase. It spawns XR units that shoot enemies from a far distance and also runs over them. Shoots missles at level 3+ Update 19: Added a winter sale, and a new tower called railgunner. Also added fallen mastermode Update 18: Added a graphic UI to upgrading turrets, added a better shop, fixed MANY bugs, improved some towers like the double Update 17: Better turret firing animations, added shoot drawing mechanics, improved the accelerator's beam, improved toxic gunner ability, nerfed toxic gunner damage: LVL 2 dmg +1 -> +0 / LVL 4 dmg +6 -> +2, added turbowarp link for better performance, added hands to enemies and a running animation. Update 16: Minigunner V2 released. Has a better appearence, and custom upgrades. Patched accelerator lvl 5 skin bugs (not updating color + lag spike). Patched a few bugs with the gladiator (skin and sounds). Added destroyer tower (In testing, bugs may happen) V1.15.3 Slimer tower released, obtain this from completing the halloween 2021 event V1.15.0 HALLOWEEN 2021 EVENT RELEASED V1.14.3 Gladiator now has a piercing hitbox mechanic. It now may miss hits if the enemy is not touching its' sweep attack. V1.14.0 The game is now actually possible- maps are larger, with more space to put turrets, and most turrets have higher range now. V1.13.5 CITY EVENT - Beat rush hour to unlock an exclusive tower; The SPAMMER! Originally obtained via normal gameplay, now an event tower. V?.??.? Added gladiator. Unknown version V1.13.1 Fixed placement bug that allowed player to place turrets on track V1.13.0 Added golden basic. Has more range, faster reload, and 2x damage as the normal basic. Costs 2x as much to upgrade. V1.12.6 Accelerators are now free for a week. REMINDER TO SAVE. V1.12.5 Added mystery enemies. Will turn into random enemies when killed. V1.12.3 Added mortar tower. Shoots missles that aim toward the nearest enemy and deal incredibly high splash damage. V1.12.2 FALL REVAMP PART 1: Added hidden enemies, changed some waves around. Added hidden detection mechanic. V1.12.0 FALL REVAMP RELEASE: Retextured ALL enemies, turrets, and maps. Removed piers and pretzel crossing, added four seasons. Removed/changed a few enemies around. This is the first MAJOR update in this game. V1.11.5 Added skip wave option V1.11.4 Added PIERS map V1.11.3 Added shop and saving V1.11.0 Revamped accelerator again. Now has a charging animation V1.10.8 Revamped accelerator. Now has a better beam and a reload. Also recolors at stage 5 V1.10.7 Removed VOID due to excessive glitches with enemy spawning V1.10.4 Nerfed the void V1.10.2 Added THE VOID V1.10.1 Had a hard time fixing accelerator's beam V1.10.0 Added ACCELERATOR V1.9.5 Added Islands; the first ever huge map V1.9.0 Added many new songs and retextured some old maps V1.8.1 Added new map and 2 new songs V1.7.9 Added turret stats (hover over a turret to display) V1.7.5 Removed event map and event enemies (cancelled) V1.7.3 Added event map; NOT FINISHED V1.7.2 Added 1 new map V1.7.0 Added map selection and 1 new map V1.6.3 Game repaired V1.6.0 Game broken V1.5.5 Added farm tower V1.4.8 Nerfed some upgrades V1.4.0 Added tower upgrades V1.3.7 Changed spammer's price from 3000 to 3500 and snowballer's price from 9000 to 450 V1.3.5 Added lumberjack V1.3.4 Added snowballer V1.3.2 Added more waves V1.2.2 Added a cap of cooldown and damage for spammer V1.2.1 Added spammer "Spam" ability V1.1.5 Added spammer V1.0.0 Release V0.9.4 Added minigunner V0.8.7 Added option to delete towers V0.7.9 Added laser tower V0.7.0 Added health bars to enemies V0.6.8 Added (and fixed) health to enemies V0.6.0 Added double gunner V0.4.0 Added hitboxes V0.1.0 Added enemies and turrets V0.1.0 Game created