After months of hard work and thousands of blocks, the team* and I are ready to present to you: Mega Brawl *see credits INSTRUCTIONS ------------------- w-s-a-d arrow keys to move. F for special attack and space for normal attack. You can also press space to advance the dialogue You have a different move set when crouching ----------------------- Trailer = https://scratch.mit.edu/projects/587085333/ ------------------------------------------------------------- IMPORTANT! this is a work in progress, so the only finished characters are the street fighter and wizard. I might not even finish this because I am lazy and want to work on my new project. also, this game is really glitchy, but I was tired of waiting to publish it. All rude comments will be reported/deleted Republished
This project was all a huge collab, so this time, I really need to put this credits section to good use Make sure to go follow all of these guys, I bet it would mean a lot to them ------------------- CODE @SteepDoor123 @dakrustykrabs @The_Pokemaster @BobDaCube ------------------- ART @SteepDoor123 @dakrustykrabs @The_Pokemaster @BobDaCube ------------------- And a Special Thanks to @Octavio12456 @madrobloxian ------------------- Inspiration Dungeon knight by ------------------- THUMBNAIL by a dude in my school ------------------- MUSIC by scratch ---------------------- Also, I just want to say thanks to all of my followers. They are all that give me the motivation to make these projects. If you are following me, then thank you. You might think that I won't even notice, but believe me, I will. Also, just viewing these projects means a lot to me. Out of all of the projects on Scratch, you just happened to come by this one. This also gives me a lot of motivation to make my projects because I know that people will actually know that I'm out there and they are depending on me to make projects. So, I just want to say thank you to all of you out there. Followers or not, I couldn't have come this far without you. -SteepDoor123 CHANGELOG 12/9/2021-original release 12/14/2021-added pressing space to advance dialogue (note, I took away the auto dialogue) 12/15/2021-finished Warrior