re-added mobs to levels - WILL CREATE LAG if you're having lag issues, use KEYBINDS [W / up arrow] - Move up [A / left arrow] - Move left [S / down arrow] - Move down [D / right arrow] - Move right [M] - Mute or unmute volume [C] - Increase volume [V] - Decrease volume [Space] - Attack or close trading menu Keys 1-9 to equip armor and weapons Click to open the map
Known bugs: - starting the game makes the mystery merchant start trading with you. this I can't fix properly but it will automatically close if you wait a few seconds. - some chests don't give you emeralds - this was something i did on purpose to give myself more room for the currency code. sorry about the confusion - The ehealth variable is showing. I can probably fix this at some point but the mob code is pretty buggy so I left it there so you can see what health mobs are at - defense variable is supposed to be there; it's helpful when you equip armor to be able to see that. - weapon appears above blocks. i'm not sure how to fix that either since it needs to be above the player that needs to be above the ground, and a multi-layer sorting script is not something I've figured out how to create without creating more problems. UPDATES: v2.0.4 - Optimized & updated music player v2.0.3 - Re-added mobs and attempted to reduce lag a bit v2.0.2 - Updated detection code so that opening the inventory hides all objects on the screen until the inventory is closed v2.0.1 - I wasn't able to share this on Sunday, but I did share it as soon as I could. This update just fixes all the bugs I could that day and adds detection code to ensure that objects that are supposed to stay hidden do stay hidden (and vice versa).