***BACKGROUND*** This is a simulation of the Fortress tank in arras.io. The Fortress is viable for both attacking and defending. ***INSTRUCTIONS*** Arrow keys to move Click to shoot Press E to toggle Autofire on and off Mouse pointer to control the mini-drones ***NOTES*** Playable only on PC. Large pentagons spawn every 10-30 seconds and AIs spawn every 15-30 seconds Also, if there are any glitches or suggestions, don't forget to comment and inform me!
If you enjoyed this arras.io inspired simulation... ...you might like Siege, an adaptive (non-glitchy), strategic tower defence game with 24 unique tanks, unlimited build combinations, multitudes of exploding enemies and 5 bosses. Play here: https://scratch.mit.edu/projects/618320296/ ***CHANGELOG*** 10.01am UTC, 6th May 2023 (Balancing & Additions) WASD movement feature incorporated. Mega-Smasher movement speed nerf (-15%) Tailgator missile explosion radius decrease (-20%) 1.06am UTC, 15th December 2021 (Balancing) Fortress swarm drones slightly nerfed. 9.35am UTC, 12th December 2021 (Fix) Fixed timer glitching. 5.12am UTC, 8th December 2021 (Additions) Spawn welcoming introduced. Also added header alert stack ordering. 7.33am UTC, 25th November 2021 (Fix) Map loading glitch fixed. 3.01am UTC, 25th November 2021 (Colossal Update) AIs buffed: Mega Smasher has 25% increased DPS now. Annihilator recoil buffed and reload decreased from 4s to 2.8s. Tailgator missile damage buffed from 11HP dmg to 13HP dmg with an additional 20% chance of doing 1HP more damage. AI revival glitch fixed 10.35am UTC, 24th November 2021 Official release of “Arras.io Fortress”.