Properties: You can wall-hop. Red is deadly. The purple line moves horizontally when you stand on it. -Cyan line moves vertically when you stand on it. -Yellow circle = shrinker -Green portal or box = goal -key "m" to change music variations -key "v" to mute the music's volume -key "r" to restart from the beginning. WARNING: The hat skins advanced skins, and the skins that use mods with hair make the game harder. Options menu difficulty deciphering Hardcore: "normal" TORTURE: Hardcore but with 3 lives only. HARDCOREDEX: "Marathon mode (Only 1 life)" How to select: Press space to go into these modes when you are touching the text. Please report any glitches or ideas. level # tag only applies to level # level Level color meanings: Blue = no effort Green = easy. Yellow = moderate Orange = hard Red = insane Dark blue = crazy Purple = death. white on a dark gray background = divine HARDCORE - white with orange background: white with a blue background = HOW Hell is white with a light red background. white with a brown background: TURE HARDCORE white with a dark red background: "ouch" Black = True final hell... or is it? >:) Tags #platformer #pcgames #basicprojects #HARDCORE
Thanks @ImmuneToLosing for the passed, pro, and cyborg skins! Thanks @Slimely1289 for the idea with the hat skins! Music: "Fortune Days" (not heard in game), "(Idk this one its a sans remix)", that last one but reversed, "Cybertruck", "Bad Monday Simulator", and the sad trumpet from the price is right 's notes Private Indev: 0.2 added movement. 0.2.1: Added victory boxes 0.3 Added win screen 0.4: Fixed lava and movement. Beta: 0.5 Published 0.6 You can only win when you are not touching red. 0.7 Spider climbing and level 6 and testing level 7. Level 7 is finished. 0.8 Level 8 was added. 0.8.1 added red at the end level. 0.8.2 added a restart at the end. 0.8.3 buffed levels 8 and 6. !!! This game's release log!!! ______________________________________ 0.9: Level 9 is added. Difficulty: crazy (dark blue) 0.9.1: BIG!!! Added a new moving platform (moves by X coordinates). 0.9.2: BIG!!! New character skin! 0.9.3: Renamed all objects to easily work with them. 0.10: Level 10 is added. Difficulty: death (purple) 0.10.1: BIG!!! Game mechanics are fixed, and bugs are eliminated. You can now move down with the arrow down! 0.10.2: Level 10 modded, much harder. 0.10.3: Added restart at the final map. 0.10.4: Added a death counter. 0.11: BIG!!! Level 11 is added. Difficulty: Divine (white with a dark gray background) 0.11.1: BIG!!! added a new shrinker sprite. 0.11.2: added new character skins; they change when the player clicks. 0.11.3: buffed levels 4,5, 6, and 8. Now the mechanics work better with the move down. Removed, move down and disappear glitch. Release: 1.0: Added new start screen 1.0.1: Made level? a troll level >:) 1.0.2: buffed levels 4 and 5 with a scary spike 1.1: Level 12 added; Difficulty: HARDCORE (White + Orange). 1.1.1: removed sprite shrinker, made it a color instead. 1.2: Marathon Mode is now in beta!!! 1.2.1: Fixed marathon mode bug where the moving platform always stays in one place after changing levels from 10 to 1 or 9 to 1. 1.2.2: Buffeted levels 4, 5, and 6. 1.2.2.1: Made level 4 a bit nicer. 1.2.2.2: Slight changes to the backdrops; they look nicer. 1.2.3:!!!BIG!!! MARATHON MODE CONFIRMED!!! Some more slight changes have been added; you can't die in the menu now. 1.3: BIG Menu Change, Options Menu Might Be Coming;) 1.3.1: Options menu comes! Still in beta... 1.3.1.1: Slight start + menu color change. 1.4: BIG Options menu change, life counter added, and new mode "Imagine Death" added. 1.4.0.1: Minor updates to the UI 1.5: Level 13 added. Difficulty: hardcore (white + orange). 1.5.0.1: Added nicer font. 1.5.1: BIG!!! added moving platform that moves vertically! 1.5.2: Added a feature where you can just click on the mode you want in the mode menu. 1.5.3: New Ultra skin 1.5.3.1: Added Reset functionality; press R to reset the game and go to the start. 1.6: The sound update! There is sound now, thanks to The Glitch Mob for the music "Fortune Days", which I have modified and included only select parts of. 1.6.1: Added variations of "Fortune Days" to the game. 1.6.1.1: Back to game mechanics: fixed a bug with the down button. 1.6.2: Modified the end stage a bit. 1.6.2: (Back to sound!) Fixed all sound bugs, and added an option to change between the variations of music (key "m") and to mute the music's volume (key "v"). 1.6.3: Fixed a lot of bugs in the game, and got organized with functions. 1.7: Level 14 is added! Difficulty: HOW (White + Blue). 1.7.1: Added a new entity that reverses controls. Name: reverser 1.7.1.1: Remodeled game mechanics according to the Reverser's properties. 1.7.2: Fixed most bugs with mechanics, and added a shrinker to the level. 1.7.2.1: Added modifiers. 1.7.3: Changed some graphics to make it look cooler, and changed some internals. Also updated music.