- Organized and made space in the dev notes in the blank sprite. - Scripted Mario's jump sound effects to be assigned with the jump cycle (like Mario 64) - Added a Variables list, to avoid too many variables, or just if you need a quick one easily, you can replace an unused iteml from the list to do stuff with it (rng, speed, position calculating, difference,...) - Add easter eggs yourself in the Non-Solids sprite, add whatever you want, maybe a reference or something silly. Have fun with it! xD Overall minor changes, but they all benefit the game. By the way, @Aidanisapotato asked me to add the credits, we can't do that now, we'll do that when we finish the game, when we have scenes for the background, the full staff and everything else.