ZOUND 3 IS OUT!!! PLEASE PLAY IT INSTEAD!!! https://scratch.mit.edu/projects/1050114315 Welcome to zound 2, the sequel to zound (shocking, right?). Choose a gun, survive as long as you can. It's really that simple. CONTROLS: r to manually reload (it auto reloads when you run out of ammo as well) wasd to move click to shoot m to toggle sound
Check out the Cirgle Studio to see all of our latest games! https://scratch.mit.edu/studios/30843610/ LEADERBOARD (as of v1.1.1): 1) @Zaedamaster384 - 134 [Funny Short (T-Pose)] 2) @ProfessionalNoob - 124 [BR15C (Default)] 3) @TheActualBale - 107 [MT40 (TTC)] 4) @yoimagine - 97 [BR15C (Muzzle Brake)] 5) @LxL_egacy - 77 [LG75 (Default)] 6) @Gug-Hunbob - 73 [MT40 (TTC)] 7) @FunnyShortsbyerin - 68 [MT40 (TTC)] 8) @epicdude512 - 60 [PMG1 (S500 Conv.)] 8) @whereisyandhi - 53 [PMG1 (S500 Conv.)] 9) @diano898 - 50 [MT40 (TTC)] Sidenote: Although I realize how similar this looks to Warfame's tutorial, I didn't use it to make this Current Version - v1.1.1 v1.1.1 - Removed the white particle effects when you hit a zombie because they were blocking bullets and generally making the game feel worse to play v1.1 - Added + and - symbols to gun descriptions for extra coolness v1.0 - Added Erin Guns v0.6.1 - Added an easter egg to the gun select menu (hint: press space) v0.6 - Added bullet trails, an effect when you hit a zombie, and gun sounds v0.5 - Added a new gun/gun type (MT40, Heavy Machine Gun), a bunch of balance changes, and removed the click halo because it was useless v0.4.1 - Added anti-wall-camping measures, and a little click effect that you can toggle v0.4 - Added a new gun (G5AP Assault Rifle), added music to the menu and gameplay (the battle music gets more intense the longer you play), and generally rebalanced a lot of guns and zombies v0.3 - Added a new ranged zombie type (blue); added Medkits that randomly spawn that heal you; added auto reloading when you're out of ammo; fixed some visual bugs in the UI and with the ammo counter; some random balance changes as well v0.2 - Revamped the UI and made it generally much better, added 3 new guns (BR15C Battle Rifle, LG75 Light Machine Gun, & the PMG1 Machine Pistol), along with random balance changes I don't feel like listing v0.1 - Open testing