***NEW GAME*** (This game is no longer receiving updates, its discontinued) Link: https://scratch.mit.edu/projects/1082797162/ Anime Xiphoid is out! Go check it out! -(3/30/2024) Easter Update Part 2/3: Addition of Sukuna -Sukuna exists as a second form of Itadori (1% of Itadori upgrading per attack) -Sukuna summons Mahoraga and attacks enemies with lethal damage! (8 punches, each punch does half of Geto's normal attack damage which means it can sustain until boss wave) Balance changes: Geto's passive buffed (it now always happens) Geto's life drain amount nerfed (2% --> 1%) -(3/29/2024) Easter Update Part 1/3: -Geto is the new tower coming to the game. He summons a dragon that deals tons of damage -(SKILL): Curse Manipulation: If Geto lands an attack, all enemies on the field lose 2% of their health. (33% chance) -(2/8/2024) Gojo rework (again). -Gojo now uses his domain expansion to stun enemies for 10 seconds, while dealing damage in that 10 second duration. -Enemies that are not in range or spawned after the attack are not damaged or stunned by the domain, but very slightly slowed -(2/6/2024) Fixed shop glitch where a new row appears when any tower in the first row is bought -(2/2/2024) I've decided not to change much except the way we purchase stuff from the shop. If you press see inside, you could see some stuff I was trying to work on, but since it didnt work out I decided to just revert the changes -(2/1/2024) Bug fixes. Fixed enemies getting stuck at first corner Fixed enemies getting stuck at the start because of Itadori -(28/1/2024) Vegeta rework! Vegeta gets remodelled and can now transform! (Base form) Shoots out projectiles that may miss, but packs a punch (2nd form) Shoots out a beam similar to Goku's at a fast rate (Final form) Shoots out a blue charged meteor that deals loads of dmg -(26/1/2024) New Update (Finally) 1 new tower + 1 new feature. (I also tried this new vibrant art style with Itadori I hope you like it!) -(New feature) Critical hit (triples the damage of the tower) -Itadori. Itadori is a starter tower with the ability to deal critical hits (20% chance) and a temporary unique stun (can overlap with normal existing stuns) - 2 other towers gain critical hit chance. Ten tails (33% chance) and Adult Gon (only in Adult form at 33% chance) -(12/25/2023) I've misplaced my mouse overseas so I cant update today, sorry :(. Im getting another one and I will get the update out as fast as possible! Merry Christmas guys and I will see you tomorrow. -(12/16/2023) New Towers and Balance Changes: New tower: Rob Lucci. Rob Lucci transforms into a leopard as his attack, and attacks enemies with his signature slash. He is fast attacking and cheap, good for early waves. New tower: Ten Tails. Ten Tails does an attack that basically just has insane nuking damage, so much that it beats the second highest damaging tower in damage by a whopping 3 times! He also does burn damage for 5 ticks. However, he attacks extremely slowly and needs backup. Hits required to kill Krampus increased (1000 -> 2512) Gon's enemy reversal ability nerfed (20% chance -> 5% chance) Gon's price nerf (2.5mil -> 4mil) Katakuri's slowing mochi time increased (10 seconds on the ground -> 25 seconds on the ground) Itachi's ability buffed (Ability can be activated even when enemies are below half hp) -(12/15/2023) CHRISTMAS EVENT MODE IS OUT! TRY VERSION 1 OUT NOW BEFORE VERSION 2 (official) GETS RELEASED. (The ending isnt finished and will be done tomorrow) Law added. Law creates a barrier that slightly slows enemies that is in his area of attack. Hes cheap and efficient, so you could use him for starting waves :> -(12/13/2023) Sasuke and Itachi's reworks were too good, so heres some nerfs. Sasuke Attack rate nerfed (5s -> 8s) Sasuke burning tick time nerfed, basically the time taken for the burn to deal its damage (1s -> 1.5s) Itachi Attack rate nerfed (6 min -> 10 min) -(12/12/2023) 2 reworks and 1 addition! Katakuri now has a super, where he uses his Mochi fists to punch enemies for his super, leaving a large slowing area of mochi that stays on the field for 10 seconds -Sasuke got reworked after being trash for so long!. He gets a new attack and slight remodel. He now summons his susanoo to shoot arrows, that deal insane damage and creates a burning area when enemies are in Sasuke's attack radius -Itachi gets his signature costume and and new remodelled look. He is able to activate an ability that makes all enemies on the map have their health set to half. Nami nerfed (7500 additional cash giving per wave --> 4500 additional cash giving per wave) -(12/7/2023) 2 new towers! (Read as its cool B) -Nami got added with a money giving mechanic, and increases the money given per wave (part 1 im not done i js started so if ur reading this then pls wait awhile thanks :D)
Will be making a tutorial on the game soon on youtube! (Check out my friend cooltyson's) game: https://scratch.mit.edu/projects/627923095/ Special thanks to Yusef for the idea of Nami, Timo_Schwan and his friends for Katakuri, Marky and his friends for Law ElRobloxManito for Ten tails