arrow keys to move around next version: https://scratch.mit.edu/projects/601262123/
i kind of liked building ST one step at a time and i felt like doing that again with, well, whatever this ends up being. TODO: - animation (probably not that complicated) (HA HA HA) - fix the level load to have the player move in same screen refresh as the background change - adding visual sprites as part of the level load - interaction (dreading how i am going to overcomplicate this) - text (this is going to end up as part of interaction and oh no. i am going to suffer with this) - game state (! hell ! hell ! hell ! hell ! hell !) - transparent image with coordinates on each tile to make level editing easier (simple. easy.) the tiles being just can/can't walk through has some limitations but i don't feel like re-implementing the system to act more like directional walls around every tile