-PLEASE READ- Yes, I know this project is buggy. I'm working on an update, but I also have a LOT of unshared projects to finish. I will still work on this project, and (especially if I share a new project) I'll definitely be working on this more frequently soon. -GOAL OF THE GAME- The goal of the game is to survive the enemies for as long as you can before they defeat you when your HP reaches 0. To survive, you need to Use your cannons to fire bullets at the enemies and the edge of the screen to defeat them. an enemy hurts you when it touches the core. -HOW TO ADD CANNONS- When adding a new cannon, put your cursor in the place you want the cannon to face then click space to place it. You need to wait for a cooldown before you place your next one; the less HP you have, the the faster it will be. Press the 1-3 computer keys to switch through cannons. -HOW TO AIM- Use A & D or ◀ & ▶ to spin around. (It might need a bit of getting used to!) The cannons will automatically fire, with a reload depending on which cannon it is. Here is all the cannon stats: KEY FPS: Frames Per Second (There are 30) NORMAL CANNON Reload: 10FPS (Every third of a second) Bullet speed: 8 steps per frame Bullet size: 100% SNIPER Reload: 20FPS (Every two thirds of a second) Bullet speed: 10 steps per frame Bullet size: 80% POUNDER Reload: 50FPS (Every one and two thirds of seconds) Bullet speed: 1 step per frame Bullet size: 150% Press H to toggle the extra variables.
Inspired by: Diep.io Arras.io Octogeddon -HOW I MADE THE THUMBNAIL- To start, I Added all the 3 cannons then waited a bit for big enemies to come. I then quickly right-clicked the screen and saved the image as a document, being named 'download'. I created a new sprite called 'Thumbnail' then clicked 'upload costume' and put the image. Because it was low resolution, I actually used it as an outline and copy-pasted the costumes from the other sprites to create the scene.