Turbowarp link: -----------> https://turbowarp.org/600820956?hqpen<-- arrow keys/WASD to move. Your goal is simple: get to the exit. There is only one problem: At first glance it is impossible, or so it seems. Look carefully to navigate these non-malicious levels. if you are stuck go backward. At some points, you will reach a "Rubicon" or a point of no return. If this happens, then respawn by clicking R key Comment if you beat all the levels. and if you found every hidden "coin" On level 1, purple are arrows, they are hints of where to go not "light-sabers" LEVEL 6 is not finished! The smoothness of the portal mechanic makes me feel good. Goals -------------------------------------------------------------- 100 likes ✓ 100 faves ✓ 500 views ✓ 1000 views✓ feb 15 2023 2,500 views. featured? V2(I am excited!) 3D version( Not sure yet) -----------------------Developers log-------------- Pen engine/collisions Nov 11 and 13 nov 14-added a non-euclidean engine nov 15 added level 2 and debugged. nov 17 replaced level one with an easier level. Added buggy teleportation mechanic. Debugged portal mechanic(Collision Index ordering, and I forgot to apply the X portal collision check to the y... Nov 29 I did more work on the portal mechanic. dec 5 I added level five and rewrote gravity code. It can know handle flipped collisions. sorry for not updating. Dec 7 fixed upside down spring glitch, made it worse, and tried 3 times to fix it. I also added collectible "coins" (pulsing spheres) try to get all of them. Every level has 1 Dec 13 started pen based text engine. dec 20 fixed incorrect player settling(offset of the differences between players y pos and the difference between screen centering divided by 10.(No idea why that works, it just does) Dec 23 finalized text engine compatibility with game. 7/29/2022- added mobile support. Thanks to @3x3x3cuber , @Locomule , @The_Brick_ And @Dr.Cactus for Feedback on level difficulty/design Thanks For helping me get 2-3 views every day! helpful hints: coins take away 15 seconds dying adds 5. can you beat the record? I will try to respond to every comment. I was actually trying to make a spit screen game, that kind of died. So I made a new game :) 100% pen My story: Once upon a time there was a guy named -private Information-. He wanted to make a split-screen game. He knew that only pen could be framed in the middle of the screen (Tile clone system might work to) He built a laggy 2 player split-screen scrolling pen engine. it was glitchy. Now that he had figured out how to make one independently, he then learned about Non-euclidean geometry. He declared "I can fake this, I think?" Eventually, the engine grew into a game. The End, don't forget to brush your teeth!