This is a music project with a potentially useful volume control sprite that works in any direction. Hover over the speaker to display the slider. Drag the slider to set the volume. Tap the speaker to mute. Tap again to unmute. For people with keyboards: Press UP and DOWN to adjust the volume. Press M to mute. Press it again to unmute. The volume sprite has complicated code, so I made a sprite-only list for it so you can adjust the parameters easily. See inside for directions. Err... "Directions." I hope it's clear enough.
Quick Patch 28 Nov 2021: Unmuting, instead of blasting the speaker, returns it to what it was before muting. Dragging to 0 and unmuting will return the volume to what it was before the most recent mute. If you didn't mute, it will be set to max. ***** Feel free to use any assets you find in this project, no credit required. Useful goodies include the sprite reset block, the volume control sprite, and the music itself. kobold core was made in https://beepbox.co, an online music making website! I thank my friend for coding help. Sadly, the sprite code is still atrocious. Note that the slider may bug the closer the cursor is to the end of the slider path. If anyone can help with that, I'm willing to take suggestions. Originally, I was going to make a pause button with the pitch effect, but it wasn't good enough. :T