wasd to move qe to change height arrow keys to rotate I don't feel like making all of the regular polyhedra (that triangle to the left is the start of a tetrahedron), and this is very laggy and unoptimized, but it works.
All code by me. Actual quaternion rotation! You may have noticed the project ID. I didn't actually spend so long on this project; I just started it very soon after I joined Scratch (I was very ambitious), and I think that I restarted it from the ground up, like, four or five times. I actually was only working on this for a few weeks. 1/18/25 I literally only just noticed that I forgot to hide the debug lists lol