Welcome to SliGame, a game in which you destroy slimes for points. + CONTROLS + WASD for movement Hold down mouse to fire + PLAYER & EQUIPMENT + The player is the person you control; they will point to your mouse cursor at all times. So far, you can wield 3 weapons: the blaster, the scatterblast and the cannonbomb. When you die, you lose 100 points, so be careful! The Blaster is a basic item that fires out fireballs at a decent rate. It can kill blue and green slimes. It will turn into the Rapid Blaster at 50 points (firerate goes down the more points you have). The Scatterblast is an item that is obtained at 100 points. It fires out three fireballs that can kill blue, green and purple slimes. The Cannonbomb is an item that is obtained at 250 points. It fires out a single cannonball that, upon impact, explodes into a lingering flame that expands slowly. The Wavebuster fires out a single wave that decimates everything but has a limited time. Max of 2 can be fired. + SLIMES + Green slimes: The basic slimes. Can be killed by anything and do not have pierce resistance. Gives 1 point upon death. Blue slimes: The basic big slimes. Can be killed by anything and have pierce resistance to the Blaster. Gives 2 points upon death. Purple slimes: The basic immunity slimes. Cannot be killed by anything below the shotgun and has pierce resistance to anything below the Cannonbomb. Gives 4 points upon death. Red slimes: A fireball-resistant slime. Can ONLY be killed with the Cannonbomb and the Wavebuster. Gives 2 points upon death. Concrete slimes: A very big, resistant slime. Can only be killed with the Wavebuster (for now). Gives 4 points upon death. Kamikaze slimes: Small, pink slimes. Can be killed by anything but explode into an expanding burst of fire on death. Gives 5 points. King Slime: You'll see.
+ UPDATE LOG + 4/14/23: Changed the player's name to Matthew Jr. Nothing else. 11/29/22: Added a hidden, internal variable that tracks how many defeats of King Slime there have been. Current number is 0. 7/7/22: Finally added a thumbnail. 7/2/22: Most slimes now have unique sprites, and they (along with the player) now rotate only left-right to make the sprites always look good. 3/30/22: The King Slime boss battle has been completed. 3/28/22: It's back! Phew. The Wavebuster is now destroyed only after a certain period of time rather than upon hitting a Block Slime. It can also kill Red Slimes now. 1/19/22: Reworked the point systems. Now they look way nicer! 1/13/22: Added something for the worthy. 1/11/22: Area-of-effect Boom Slime added at 750 points, upgrades added at 400 points and 600 points. 1/7/22: Development has returned! Wavebuster balanced, notices added to communicate a new item/item upgrade being obtained! 12/15/21: Temporarily removed the -100 points death system. This will be added back once I figure out how to handle point saving better. 12/14/21: Added the concrete slimes and the Wavebuster. Balanced a few weapons. 12/13/21: Added record points, seen below your current points counter. Some other updates were added before, but the update log started on 12/13/21. What to add: - King Slime nerf?