Instructions are in the game... Read "about" section though (highly recommended) because it might be useful.
Notes and credits are in the game too... Just click the "about" button if you want to see them... I tried to implement a "mobile detector" and I'm not sure it will work... I used @griffpatch 's tile scrolling tutorial (from youtube). Start making your tile scrolling platformers here: https://www.youtube.com/watch?v=Fl-LX94Z4Cc ---------------- Special thanks ---------------- - First of all, thanks to @chipm0nk for hosting the contest. - Then, thanks to @ggenije who reviewed my demo and gave me tips to make it better. - Also thanks to @colinmacc for beta testing and also giving tips to finish that game, he's a nice guy and would always reply to one's comment. - And of course, thanks to you for playing PS: This game was made in 80+ hours ( lol I need to get a life... ) and is really hard to complete, that's why it is rated 10+. ------------------ Credits ------------------ - Third sprite contains all the assets I used, I cut the spritesheet so that you can re-use the tiles too Got them from itch.io, here: https://eduuuuu.itch.io/robot-platform-pack - Main menu music: Cyber worlds (From Deltarune, by Toby Fox) - Game music was taken from @griffpatch_tutor's MMO platformer. -Thanks to @gamedev46 for the cloud leaderboard. - Thanks to @griffpatch for his tile based game tutorial on Youtube, and 25% of the coding (Tile detection, auto-arranging edited by me for my tileset, player acceleration and basic physics...). - Also thanks to for his pen text engine, used to make leaderboard look more polished. - Rest of the coding (enemy AI, things which weren't covered in tutorial) and main concept are mine... Tags: