W to go forward, S to go backward, and mouse or arrow keys to look around. The closer you get to the green cube, the louder the music gets. UPDATE 1.2 ALPHA Bug Fixes: - Fixed ratio of sprite-to-render. 2:1 -> 1:1 (M3D#0002) Other updates: - Mouse Look added - Lighting modifiable from demo sliders FAQ Q: Was this originally Meow3D Engine? A: Yes, but I think MAPURR sounds better. Plus the acronym works. MAP-based Universal Recall Renderer. Universal because it works for basically any 3d game you'd want, Recall because it keeps calling up the same script on any screen update, and Renderer because it renders stuff. Q: Isn't MAPURR Renderer redundant then? A: Shut up, but yes and I don't care.
Basic raycaster based off of the scratch wiki's raycaster code, with modification to run faster, support multiple colors of objects, and look up and down. Not the best thing in the world, definitely not even CLOSE on detail to any type of ray tracer or rasterization project you'll find, but it runs pretty dang fast.