ASD - Move E - Jump R - Attack T - Special A/D + R - Dash W + R - Up Attack
Due to Super Smash Brothers Ultra having too much limitations I decided it was time to start over. SCBU had no gravity, no percentage, no stages, no smooth-ish movement and overall felt very different from a traditional smash game. Also a huge problem with the 2 first SCB games were no hitboxes. Having no hitboxes made the games a bit broken like Mario's kick has 0 range and you can hit from behind from punching forward and it was a mess.