Object AAAAAAAAAAAAAAAAAAA: OAG-AAAAAAAAAAAAAAAAAAAAA Object Class: Keter Special Containment Procedures: There will be special codewords in place to actually say it's number. Like OAG-SOEq. Anyone interacting with the creature must use the previously named. Description: OAG-SOEq is a gas when refered to as it's type or number, is will make you scream. For example, OAG-AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH! The AAAAAAAAAAAAAAA!!! is not alive, but seems sapient. OAG-SOEq must be treated properly. Addendum-AAAAAAAAAAAAAA-1: "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH!"-Some random Class D. This proves when even interacting with it, it makes you scream. Addendum-AAAAAAAAAAAAAA-2: The only known way of combating this small info hazard is by using codewords like SOEq. That's suppose to be OAG-AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA's number in letter form.