Instructions: -Tap, up arrow keys, space key, and w Dodge: -Walls Updates (original project): -Added Walls -Added Particles -Added Highscore and Score Changes (remix): added touchable arrows (pointing left = slower, pointing right = faster) different music different colors (trail, background, background arrows) Updates (remix): -Trail color is different in Turbowarp and Forkphorus -Background arrows now move a different speed -Now the time you need to wait to get score depends ---on the speed. [1÷(speed)] -Fixed trail (inspired by another remix, https://scratch.mit.edu/projects/606644304/ ) -Updated thumbnail -micro:bit is now supported -added noclip [press n] (you can't get high score after activating noclip)
this project for the music: https://scratch.mit.edu/projects/212873620 Turbowarp: https://turbowarp.org/606638032 Forkphorus: https://forkphorus.github.io/#606638032 note: turn sprite fencing on took only about 2 hours to share spot the difference between the Scratch, Turbowarp & Forkphorus versions #all #games #Geometry #Dash #Wave