READ THE INSTRUCTIONS FIRST. Fullscreen recommended after you’ve read the instructions. This is a game where your avatar is the wizard, Zephyrius. When you click your right arrow key, if he is not on the dragon he will go in the direction he’s pointing in. If not, he will also do that but because the dragon will carry him. Same for the left but in the other direction. Up arrow and down arrow keys are to rotate the wizard. There will be instructions for each level. To go to the next one, you must beat the level and get to the level portal, with the dragon of course. At runtime, you should wait a few seconds before trying to play. Each script starts one second after the last one, and there are a couple so please wait a few seconds to ensure that everything works properly. D will let the wizard climb off the dragon. E will make the wizard get back on the dragon. F makes the dragon, Dracona, breathe fire towards the mouse-pointer if Zephyrius is riding her. U, I, O and P are each respectively to (if you have it) make the Witch Shield go on the right, left, up and down sides to protect you. If there is no sound, reload and try again. Space bar to stab with the Sword, if you have it. Z and X to use psychic powers and magic powers. Eat Strawberries to fill back up your Life Force and Dracona’s, eat Oranges to restore your Psychic Powers, and eat Watermelons to restore your Magic Powers. Also, I will probably make a sequel where I go through the trouble of implementing gravity, obstables, and stuff like the ground, and maybe glowing eyes that leave a fading glowy mark on the background, and a sword that stabs in the direction you’re facing if I get 10+ views, 5+ hearts and 8+ stars. Please comment on any bugs that you find or any parts that make it either way too easy or way too hard. I will probably fix them. Note that I didn’t explain what Magic Powers and Psychic Powers do in the game. You’ll have to try it out first, or meticulously look through all my code to try to see for yourself.
I didn’t use any scripts from other people, or any sounds or sprites. If you have any suggestions or know anything other people have worked on that I should include in the sequel (maybe a soundtrack for the stabbing sword, or background music?), please say so in the comments. IMPORTANT: Please don’t try to skip levels by going in the code and clicking on blocks to cheat or it might not work properly. It will probably still work, but it’s not a very good idea to try. IMPORTANT: As mentioned in the instructions, please wait for all the scripts to execute or you might make it not work. Comment the color you want the fading glowy eyes in the sequel to be. For example, “Green!”, “Purple!”, “Blue!”, etc. You are welcome to remix or use some of my pieces of code, sound, or images that you find useful for your own projects.