dssdCONTROLS: (Scroll down) To move: WASD To look: Arrow keys Open PDA: Up Arrow Close PDA: Down Arrow Switching PDA tabs: 1, 2, 3 Open Fabricator: C Close Fabricator: V Hotbar: 1, 2, 3 Reset Hotbar: 4 Mute music: P
credits to Unknown Worlds for creating Subnautica. Version history: Version 0.0 (1/5/22): Implemented a janky Crafting and inventory system. Also added hunger and thirst. Version 0.1 (8/6/24): Improved and polished the Crafting system. Removed the Altera loading screen for the PDA. Fixed negative numbers. Made the crafting and mouse icons smaller. Currently trying to fix the food and water system. Version 0.2 (8/18/24): Food and water system works now and many other bugs have been fixed. Version 0.3 (11/1/24): Redesigned the PDA and some other UI elements. Added a more minimalistic courser. Changed the size of ore drops. Updated the outcrop sound effect. Added a thumbnail. Version 0.4 (11/3/24): Added two tabs to the PDA. Added Quartz. Slightly decreased the outcrop spawns and slightly Increased the Kelp vine spawns. Added more UI sound effects. Added the ability to add "personal modifications." Added the "Solar recharge" mod for the Fabricator. Version 0.5 (11/10/24) Added a main menu. Added a built in controls button in the main menu. Added more soundtracks. Added more sound effects. Updated the water reflections. Temporarily disabled the objectives. Changed the size of Titanium to be the same size as Copper. Added swimming sounds and ambient sounds. Fixed a few bugs. Version 0.6 (1/4/25) Fish are no longer solid; meaning you can move through them (this was suggested by: Simiagain) Health will decrease every 10 seconds instead of 30 when starving or dying of dehydration. Added a new info bar on the bottom left corner of the screen. Hunger/Thirst decreases by 10 every 30 seconds instead of 80 (80 seconds is game accurate.) Added health warning soundeffect. Version 0.7 (1/19/25) Power system has been added. Every craft takes 10 Power away. If you run out you will lose access to the fabricator and your PDA. Damage indicator is now in sync with your health when damage is taken. Added a Game Over screen. Added another health indicator feature that can be toggled on by going into the project and reconnecting the script. Added an updated Quartz pick up sound. Moved the version number to the bottom right of the main menu. Labled the current state of the game currently as "ALPHA version: 7.0" indicating this is not a full release yet. (TBD) I will add a craftable battery to recharge the fabricator and then I will begin work the you personal "enhancement modifications" that you can craft. I will also try to make another PDA tab for tutorials, Add more cratables, revamp the crafting system, squash more bugs, and definitely more!