CTG 2.4 (much better): https://scratch.mit.edu/projects/631590645/ Press any key or click to advance through the slides. To export, backpack the "CTG" sprite and import into your project. To bring the lists, in the editor, secondary mouse click the lists one by one, then in your project, secondary mouse click the list and import the save file. Or just remix :P
This is a Clone Text Generator I made for my OS! Text can be any size, font, alignment, or position you can make it! This engine does support custom fonts, so please follow the guidelines below. There is another version with special characters that you can also download. Supported Characters: 0 1 2 3 4 5 6 7 8 9 A a À à Á á  â à ã Ä ä Å å Æ æ B b ß C c Ç ç D d Ð ð E e È è É é Ê ê Ë ë F f G g H h I i Ì ì Í í Î î Ï ï J j K k L l M m N n Ñ ñ O o Ò ò Ó ó Ô ô Õ õ Ö ö Ø ø Œ œ P p Q q R r S s T t U u Ù ù Ú ú Û û Ü ü V v W w X x Y y Ý ý Ÿ ÿ Z z . , ! ¡ ? ¿ ( ) { } [ ] > < = ≈ + - × ∙ ÷ — ; : " ' / \ | * _ ` # @ ~ $ % ^ & *SPACE* If you need to interact with each clone individually, see inside. Set variable "CTG | Clear Text" to true to clear all texts, and a row of list "CTG | Delete TextID" to delete the index's text ID. Please notify me of any bugs. I spent an entire month on this text engine so please enjoy! =================NOTICE================== - When you run your text block, there is about a frame delay before text shows up. ==================Links=================== Clone Text Generator https://scratch.mit.edu/projects/606635514 =================NOTICE================== - For the sake of your computer, CTG has a standard max limit of 30 individual text entries. To change this, set the "CTG | Max Texts Count" variable to your number. - You can use other custom blocks inside of the CTG sprite; all CTG based custom blocks are be prefixed "CTG" and the write blocks "(CTG)" - Many clones at once can cause major lag ===========Custom Font Guidelines============ 1) Add 165 costumes 2) Label each costume "<font name>//*character*" in the order stated in the above section under "Supported Characters" 3) Add a texture to each costume 4) Open the "CTG | width" list and add 165 rows 5) Input the 1st number from each of your costumes into the respective row of the list 6) Edit the inputted values until you are happy with the result 7) Open the "CTG | Font IDs" list and add the name of your font 8) To use your font, in the "Font" parameter, type in the name of your font. Do note that it IS case sensitive. =================Credits=================== Text generation - Letter textures - Case sensing -