Q - previous pattern E - next pattern A - previous 'base colour' D - next 'base colour' W - randomise S - load code* *the code depends on you entering it correctly. it should be in this format: 1st letter - A, B, C, or D (base colour) 2nd letter - 1, 2, 3, or 4 (pattern) 3rd letter - 2, 4, 6, 8, A, B, C, D, or E (colour) 4th letter - 2, 4, 6, 8, A, B, C, D, or E (brightness)
something i wanted to try. arises are from the Cosmosdex. made this for a possible scratch game about catching, well. capture creatures, such as these arises. it's not... incredibly efficient. if you take a look inside, or even just look at how the codes are formatted, you can see a few problems from the beginning. but, well, if i ever actually make the game, i can re-make it entirely...i guess.