This plots points using 2 axes, X and Y. The closer to 0 the equation is, the darker the pixel. Because it would be impossible to calculate every possible 0, the values are blurred to show near where the points are. When a value is slightly above 0, it turns red. When a value is slightly below zero, it turns blue. Despite this optimization, it's still extremely laggy in Scratch. For less lag use TurboWarp: https://turbowarp.org/610684857/fullscreen?turbo&hqpen Press space to change rendering modes. Press S to change between Radians and Degrees. Disclaimer: This does not calculate exponents with negative bases correctly.
Mathematical Operators: x+y Addition x-y Subtraction x*y Multiplication x/y Division x%y Modulo x^(y) Exponent (x^(1/n) for roots) (x) Parentheses |x| Absolute Value abs(x) Absolute Value sin(x) Sine cos(x) Cosine tan(x) Tangent log(x) Logarithm sqr(x) Square root rnd(x) Round Constants: A B C Equations to try: |x|^a+|y|^a-1 (When A=1, it forms a square. When A=2, it forms a circle.) x%y (Looks cool) Add '-y' to the end of a regular function to make it work in this