Click the Green Flag Click to add Cells Press Space to change Cell Types Left and Right to change light conditions Down key to clear WARNING: May lag on low-computers in 7.5< secs. after adding a cell (32-bit, low/no graphic card) CELL TYPES: PHT - Photosynthetic, Feeds By Sunlight and CO2 to grow PHG - Phagocytes/Herbivorous, Feeds by Eating PHT Cells DVR - Massive Phagocytes/Carnivorous/Devrocytes, Feeds by Eating Other Cells FLG - Dont having any power source and can swim! note that this dies immediately and dont divide, and dies on rapid change of light LPC - These can survive 10x more than PHT Cells but 10x more slower than PHT Cells to gain energy (This is also having chloroplasts just like PHT Cells) PING/LAG METER MEASURING: <10 - this is quite impossible dude 17 to 25 - fine 26 to 30 - millisecond-delay occuring 31 to 40 - 7.5 millisecond-delay occuring 41 to 60 - this is an actual lag 61 to 80 - 0.6 second-delay occuring 81 to 100 - 1/1,019,829 chance to get bluescreen 101 to 200 - your system might lag too 201 to 499 - 1/685,928 chance to get bluescreen 500 - you may got DC 500< - dont try to get this HOW PING IS MEASURED?: ping is measured by measuring the "slowness" of the variable is working, so first we need to see what value we can get for 1 second, then times it with the accurate number with, too small will makes it lag too, but if too much its dont have significant changes so we can time it by 0.5, but the most accurate is a constant's equation is 2.25*(log of 1.75) or 0.54683560954416249064066155557321, so back to the variable you will have this script: When Green Flag Clicked VVV for > | wait (0.54683560954416249064066155557321) sec | change (i) by ((x * 0.54683560954416249064066155557321)) end > So lets go to the 2nd Script you will just make this: When Green Flag Clicked VVV for > | set (ping) by (((round ((i - ii)*10))+20)) end > and thats it!
Credits to Charmind for the music (I change the music title) Non-dying cells bug is fixed dont try to divide a lipocyte, it will crash your computer sometime Wondering why its got 3.0 and i dont remix on the cell lab 2.0? well the remix tree will kinda like this (from top to bottom) "s" - "REAL" Project "q" - Script-Start Project 1s 1g 2s 3s 3g 4s 5s So the equation is , and # must be odd number to able do form then forming and , only one is odd and doing it again and again and again..