Use Turbo Mode (Shift+Flag) to make it slightly faster. Adjust the Win% slider with your favorite team's win% (rounded to the nearest percent) Please note that the probability of winning changes from game to game, so this project will not be able to predict the future. Adjust the trials(x10) slider to the 1/10 the number of times you want it simulated (for example, if it is on 100 there will be 1000 repetitions of the simulation) Note that it may take a few seconds for large numbers of trials. For finer adjustments you can use the left/right arrow keys after clicking on the slider bar. This is a feature built into Scratch. Click the button to begin the simulation. The bars represent the relative frequency of each record (determined by number of wins)
You will likely notice that for a Win% of 50, the bars form a single-peaked bell shape unless the number of trials is very low. Even with trials(x10) set to 100 there is a lot of inconsistency. As the number of repetitions increases, the shape will approximate what is known as a Normal distribution. In this simulation, the distribution approaches a Normal distribution with a mean of 8 and a standard deviation of 2. Link to stapplet: https://stapplet.com/quant1v_single.html Press the X key to copy the data and import it.