After years of coding and 6,000+ blocks... My biggest project yet! Don't forget to love and favorite if you liked it :). If you see a bug or something (e.g. a save/load code) isn't working, be sure to tell me in the comments! A big thanks to @CJ615, @Evanlcoder, and @FrostyCone (we miss you!) for being big supporters and og's of this game. About 97% by me. Thanks @Evanlcoder for designing the intro and @FEF1334 for drawing some of the art! KNOWN ISSUES: None right now! UPDATE LOG (pre-v4.0, anything after is in notes) ======================================= v3.17 (10/22/23): Added background planets. v3.16 (10/20/23): Added confetti effects for purchases, unlocks, and anniversary rewards. Changed gained coin value from anniversary rewards. Further changed victory animation. Changed a-wing strike text. Changed start buttons. v3.15 (10/17/23): Fixed bug with 'more money per win,' reworked Unlock graphics, changed victory and defeat graphics, shortened tutorial, renamed from Star Wars Fleet Battles to Star Wars Fleet Command. 3.14 (10/15/23): Added anniversary rewards (December 20 - December 29), added maintenance thumbnail, changed text, changed victory/defeat animations, removed slide text, changed credit/coin system. v3.13 (4/27/23): Added special May the Fourth bonus. v3.12 (3/31/23) Implemented the startup made for me by @Evanlcoder (thanks!). v3.11 (2/24/23): Made buying the A-Wing Strike even cheaper and also recommended. v3.10 (2/19/23): (Forgot the anniversary. Sorry!) Made upgrading money production much cheaper, fixed vulture droid bugs, worked on the special effects, made units cheaper to summon and buy, and changed the in-battle color scheme a bit. v3.9 (10/30/22): Drew C3PO by myself instead of borrowing from others. v3.8 (10/23/22): Added blaster fire sounds. v3.7 (10/20/22): Upgraded Medbay Cruisers so that their health waves damage bosses. v3.6 (10/19/22): Added X-Wing Upgrade Bundle, fixed boss-to-boss-message coordination issues, redrew some old looks. v3.5 (10/16/22): Removed saving/loading due to bugs and exploitation. v3.4 (9/23/22): Made small smoothness fixes. v3.3 (8/3/22): Changed startup a little. v3.2 (7/17/22): Added Darth Vader boss (level 7), fixed some battle startup glitches. v3.1 (7/8/22): Fixed bugs with the first boss, added a damaged engine feature to x-wings and made a tutorial skip! Thanks for the ideas! v3.0 (7/7/22): Added 4 new songs to the soundtrack, plus ADDED THE FIRST BOSS LEVEL (level 4). We've reached 5,000+ blocks! v2.9 (5/20/22): Added the energy shield and fixed some bugs. v2.8 (5/11/22): Added Vulture Droids. v2.7 (5/8/22): Fixed some bugs. v2.6 (4/2/22): Added laser barrages and did another block count: 4,372 blocks! v2.5 (3/2/22): Added on-screen menu motion. v2.4 (3/1/22): New info box thing in shop/unlock. v2.3 (2/28/22): Updated thumbnail, added money upgrades. v2.2 (2/24/22): New light-up style. v2.1 (2/16/22): Added defeat/victory animations that I backpacked from . Big credit to him; go check out his projects! v2.0 (2/15/22): Updated style, and fixed lots of bugs, FINALLY FINISHED all original features!!! v1.19 (2/15/22): Added a tutorial and bug fixes. v1.18 (2/15/22): Added TIE Interceptors. v1.17 (2/14/22): FINALLY! ADDED SAVE/LOAD CODES! v1.16 (1/29/22): Added Death Star enemy base skin, updated thumbnail. v1.15 (1/28/22): Improved sliding screen(s), fixed bugs, and did a block count: 2,447 blocks! can you believe it? v1.14 (1/12/22): Added sliding screen(s). v1.13 (1/10/22): Added N-1 Starfighters! v1.12 (1/9/22): Fixed bugs and made a claimable 'starter money' unlock, as well as a 'more credits per second' buy in the shop. v1.11 (1/9/22): Added Imperial March music and made enemy fighters get slightly stronger as you progress levels. v1.10 (1/8/22): Fixed a huge glitch that caused starship summoning to stop. v1.9 (1/8/22): Added Med Bay Cruisers and upgraded thumbnail. v1.8 (1/8/22): Cantina Band music + fixed music selection disappearance glitch. v1.7 (1/5/22): Added music select. v1.6 (1/3/22): Added medal. v1.5 (1/1/22): Happy New Year everyone! Fixed problems and added A-Wing Strikes! v1.4 (12/31/21): Added 'more coins per win' and Base HP Boosts in the shop! v1.3 (12/30/21): Added coin animation. v1.2 (12/30/21): Drew thumbnail! v1.1 (12/29/21): Fixed bugs and smoothed sprite movement. v1.0 (12/29/21): ORIGINAL RELEASE! v0.5 (12/28/21): Finished laser basics. v0.4 (12/28/21): Finished starship basics. v0.3 (12/27/21): Loading screen, new sounds! v0.2 (12/25/21): Basics for shops complete. v0.1 (12/18/21): Began working on "Star Wars Fleet Battles."
UPDATE LOG (v4.0+, anything before is in instructions) ========================================== v5.4 (5/5/26): Added Tier IV Airstrikes, implemented new shop button art from @FEF1334 and rearranged them to set up future upgrade trees, FINALLY fixed springy buttons, fixed ship deployment timer bug. v5.3 (5/1/26): Introduced upgrade trees and the A-Wing Strike Tree, fixed infinite money glitch from killing one TIE fighter, fixed negative money glitch when spamming purchase. v5.2 (4/23/26): Added 2 new levels to base HP upgrade, added new button art from @FEF1334, fixed bug with music change arrows, added boss objective text, fixed bug where medship waves would spawn inside the base and give infinite hp, buffed Medbay Cruiser (shop cost 8->5, HP 5->7, size reduced by 30%). v5.1 (4/17/26): Fixed enemy spawns AGAIN BUT FOR REAL THIS TIME, nerfed airstrike tier III damage (2/5/10 ->2/5/8), buffed enemy base health on all levels, reduced airstrike tier III and laser barrage costs (30/25->25/20), buffed 'more credits per second" upgrade (1/1.25/1.5-> 1/1.5/2), reduced N-1 Starfighter cost (45->30), nerfed energy shield HP (7->3). v.5.0 (4/15/26): Fixed enemy spawns, made enemies way more difficult as levels increase, nerfed N-1 Starfighter speed (24->18), nerfed "more credits per second" upgrade (1/2/3->1/1.25/1.5), fixed springy buttons glitch for certain shop buttons. Added @FEF1334's new A-wing bomber art. v4.12 (6/12/25): Added springy buttons, fixed button alignment and responsiveness issues, updated music select UI, removed in-battle money upgrade cooldown. v4.11 (3/19/25): Added patch notes screen in-game. Fixed bug where level medal would remain on-screen in-battle. Updated troop cooldown timers for increased accuracy for X-Wings and the A-Wing area strike. v4.10 (12/9/24): Reduced med ship price (11 -> 8), updated shop UI, updated battle screen tips and main tutorial, updated loading screen, updated description texts to improve accuracy. (3rd Anniversary coming up! Hopefully all that old date code still works this year.) v4.9 (9/24/24): Added font text shading on thumbnail, menu screen. v4.8 (1/1/24): Happy new year everyone! Added new tips, updated easter egg. v4.7 (12/30/23): Added anniversary gift registering into save/load codes, added special airstrike crosshairs for tiered airstrikes, fixed some sounds. v4.6 (12/27/23): So sorry the anniversary rewards weren't working guys... fixed the remaining ones and added a sorry reward for after... also updated thumbnail and added a new tip. v4.5 (12/23/23): Happy anniversary everyone! Added new and improved tips in the battle loading screen. Added A/D controls to n-1 fighters. Revamped medal visuals. v4.4 (12/17/23): Finished implementing Tier II/III airstrikes, airstrike damage becomes 5 and 10 respectively. Changed some info box descriptions for accuracy. Fixed airstrike color visual bug. Buffed e-shield so it can stop strong ships and does not take damage from hitting a TIE fighter. Buffed med ship cruisers so their healing waves affect your base and continue growing for a little while after hitting the edge. Changed deploy limit text. Added messages for invalid load code/successfully loaded and confetti for the latter. v4.3 (12/16/23): Implemented Tier II and Tier III airstrikes, so far unusable but buyable and save - able. Added slight randomness factor to airstrikes. v4.2 (12/13/23): Fixed visual bug with laser barrage where it was stuck in the recharging animation forever. v4.1 (12/12/23): Added easter egg within the game editor. Fixed visual bugs after importing a save. Added boss defeat animations. Changed boss mechanics so when you defeat a boss, you gain 20 hp so you don't die during the animation and you win the level after the animation plays, but bosses boost the HP of their base. Changed unlock descriptions for accuracy. Changed the levels where bosses appear. v4.0 (12/11/23): Reintroduced save/load codes, probably will be glitchy. Fixed visual bug with the energy shield. Reduced the size of bases. Revamped level medal visuals. ========================================= UPDATE LOG (v4.0+, anything before is in instructions) #all #games #music # art #starwars #battle #starships #x-wing #airstrike #a-wing #tiefighter #games #all #fighting #battling #bigproject #battlinggames #battlinggame #strategy #rng #tactics #wargames #starwarsfleet #starwarsgame #starwarsbattle #star #war #wars #deathstar #aircombat #wargame #starwars #trending #starwarsfleetbattles #starwarscommand #fleetcommand #space #spacebattles #fleetcommand #fleetbattles #spacebattles #starwarsspacebattles #starwarsfleetcommand #commander #starwarsbattles #starwarsfleet #commandbattles #strategy #battling #fleetcommander #popular #scratch #fun #entertaining #battle #fleetbattle #fleetcommand #fleetbattle #starwarbattle #battle #bigprojects #starwars #starwarsbattles #fleetcommand #fleet #star #wars #commander #command #starwarsbattles #battles