1, 2 - open and close instructions z, x - shoot things a, s, - shoot stuns space - booster arrows to move 3, 4 - open and close stats y - alt version of z for qwertz keyboard users use microsoft version of scratch for better perfomance if it lags in the website version To comment a record of yours, you must specify the setup (Bowtie + Lemon, for example) specify the gamemode and difficulty (Classic + Easy, for example) and the version you are playing (v3.0, for example) The correct record comment example would look like that: 10808 Book + Grape, Classic gamemode, Normal difficulty, version 3.0
WARNING: Slowness effect is fixed, and got optimised and reworked. Refer to the Fruitation v4.1 notes details. Fruitation v4 update is finally here! 3 new things 3 new stuns 1 secret Health system rework Play again feature Score in Duels Improvements in both gamemodes Multiple bug fixes Balance changes: buffs to Fireworks, Rock nerfs to Fire Wheel, Swap, secret rework to secret UI for effects improvement Close open ui function removed (too much block-heavy and too buggy) Better UI in-game Others This update focused on improvement, while adding filler content before the new changes this game will receive. Since there is already a good chunk of things and stuns, and with me having big problems of coming up with actual decent ideas, no mainline non-secret weapons will be added during the next updates. Legendary stuns won't be a thing, since it will make the game more of a headache to balance and involve less freedom, and that title will be moved to secret. To refer to balance changes details, go to the PLAY! object in the project itself. Fruitation v4.1 update Slow system rework Now the slow system is fixed, and behaves differently: both Thing and Stun slows can stack with each other, but the Thing slow effectiveness is decreased by 50%. The max capability of the slow is 90%. 2 new backgrounds Balance change: Yo-yo (Thing) Damage buff 3 -> 4 Reason: this Thing lacked damage. While had been a great knockback tool, its lacking damage was underwhelming. Dog knockback when collided with the Cat rework: in order to make it fair, the knockback is proportional to how fast the Dog is, however the knockback is increased when Puppy is alive. Free 1k points for Classic gamemode if you manage to survive. Other fixes: no negative points in duels, fixed some of the healing property objects breaking the game. v5 update ideas have been planned, stay tuned lol Fruitation v3 update A lot of new things and stuns Difficulty settings Balance changes New option menu Sound option actually works New backgrounds Updated UI Major gameplay changes For more detail, refer to the game's PLAY! button code's list. v3.1 update: Huge code optimisation of buttons that answer for selecting stuns and things Now MIlk and Bowtie Wheel from Item Box won't decrease your ammo when having the durability weapons Balance changes coming really soon in v3.11 v3.11 update: Fixed Milk and Bowtie Wheel from Item Box giving the ammo only when you have higher ammo than its default value when using durability weapons (what) Balance changes: Things Boomerang Knockback nerf 105 -> 80 Boomerang flying speed buffed by ~15-20% Reason: Boomerang was inconvenient to use despite it dealing great damage. Fire Wheel Radius increased by ~10-20% Now it spins more correctly for those who are perfectionists Reason: Just as Boomerang, this weapon was inconvenient to use while dealing great damage. Stuns Rocks Stun per shot buff 6 -> 8 Reason: This stun was turned out to be weaker than I expected, so a buff was needed. Rectangle nerfed 7 -> 6 :> Fruitation v3.12 update: Optimised Bowtie Thing speed grow, and now it changes the accuracy preciseness proportional to it too to make it fun Now the amount of health dealt to Kitten and the amount of Coins lost is dependent just like Dog's speed Small object optimising Fruitation v3.121 micro update: Fixed Duel music because it didn't play, I have no idea what causes this bug. Plans Reworked health system (Done) More gamemodes More balance changes if they are needed More things and stuns (Done) Legendary things and stuns that are op but decrease the overall score (Not going to happen) Game's depth increase Oof sound - Roblox 1up sound - Nintendo Laser Beam sound - Capcom Undertale star thing sounds - Toby Fox Bomb It 3 bomb sound - idk who Wii Shop Channel music - Nintendo Puyo Puyo Hell Champions remix music - SEGA - good cat sprites English book weapon idea and beach arena - Julia Prower Star weapon original idea - ScratchCloudYT Alt movement idea - ScratchCloudYT Awesome number counter - GriffPatch But most importantly, thank you for playing this game :) NOTE: to shoot all tennis balls you needed to hold the shoot button, but now it's fixed :D NOTE 2: to comment a record, you must to specify the build (Bowtie + Power Booster, for example), say the score, and the game version.