WASD - Move Space - Jump Arrow Keys - Turn Camera (this does NOT affect movement, which makes it a little wonky) I know XYZ varies from place to place, so heres how it works here X - left and right motion Y - up and down motion Z - forward and back motion TODO: Collision Turning camera (tbh gonna need a tutorial, i don't understand sin and cos fully)
nobody ok maybe unity for the skybox thing? idk