★★★ Lite Version ★★★ This is a lite version - it significantly reduces project size and lag, by eliminating most visual and sound effects from the original project. Follow this link for the original: https://scratch.mit.edu/projects/712789553 ★★★ Credits ★★★ Huge thanks to the games Getting Over It with Bennett Foddy and Getting Over It Scratch edition by @griffpatch for most of the sounds, graphics, and physics in this project, as well as the inspiration. Credit to @LargeRockit for the background art: https://scratch.mit.edu/projects/420796424 Credit to @26averyj for the momentum script: https://scratch.mit.edu/projects/438833419 Special thanks to @ayden123plat, @phong2000, and @Caden00 for helping me research resources. ★★★ Changes ★★★ Dec 1 ... v0.21 ... added lakeside and church ambience sounds; allowed bats sound to be muted by SFX Dec 2 ... v0.22 ... added metal sound to warehouse; fixed residual hammer momentum at start; tweaked special effect and ambience sound scripts Dec 3 ... v0.23 ... tweaked tree hitbox to avoid softlock; improved and added ambience sounds, including in the menu; tweaked bats scripts to lag on new game instead of on trigger Dec 4 ... v0.24 ... fixed sound effect bug on bucket jump wood; reverted bats to version 0.19 to reduce lag, then added a different sound effect; added simplistic bucket physics; added swaying crane Dec 5 ... v0.25 ... q+r fade out stops the game, water fade out continues to run the game; significantly improved bucket physics Dec 6 ... v0.26 ... deleted unused contents; added distinct sound effects to the girder and lanterns; shrank range of space ambience sound Dec 8 ... v0.27 ... church bell pauses occasionally and is softer; fixed and added unique sounds to several more objects Dec 10 ... v0.28 ... added unique sounds to several more objects, including new plastic sound Dec 20 ... v0.29 ... added timer setting Dec 25 ... v0.30 ... fixed and added unique sounds to several more objects; removed hitbox on one of the playground legs to avoid softlock Dec 27 ... v0.31 ... fixed and added unique sounds to several more objects; smoothened second rock from church Dec 28 ... v0.32 ... made bats code more efficient; timer fades in on finish when hidden; fixed black box in the top of the radio tower Dec 29 ... v0.33 ... added falling snow in the background of ice mountain; smoothened part of the left stone wall; when the hammer gets stuck, it no longer rises through the ground; undid removed hitbox in version 0.30 Dec 30 ... v0.34 ... fixed black box on the right stone wall; added asteroids in the background of space Dec 31 ... v1.0 ... improved background asteroids; cleaned up code