❖ UPDATE ❖ Development of this game on Scratch has moved to Godot. ❖ ATTENTION ❖ This game runs better on TurboWarp https://turbowarp.org/623079798 (16:9 supported fyi) ⚞ Instructions in game ⚟
❖ CREDITS ❖ ➤ Code: ScaredPenguinXXL ➤ Art and Graphics: ScaredPenguinXXL ➤ Music: Neo Nomen (Karlson trailer OST) ➤ SFX: Ubuntu Yaru sounds (Ubuntu 22.04 GitHub repo), ScaredPenguinXXL ❖ PLANNED ADDITIONS ❖ "⚒" means in development ➤ More weapons (currently 4 in game) ⚒ ➤ Improve pickup system ➤ Enemies ⚒ ➤ Enemy AI (pathfinding) ⚒ ➤ Progress saving ➤ Add settings menu ⚒ ➤ Add pause menu ⚒ UPDATES AND CHANGES ⚒ ➤ 9/6/2022: Fixed firerate bugs, removed enemy collisions due to lag, updated credits section. ➤ 8/6/2022: Added damage values, health bars and enemy types, changed weapon names. ➤ 6/6/2022: Started developing enemy AI and pathfinding (scrolling engine coming soon), "cyberfying" the game to make it more friendly for all ages. Removed tips and jokes section. ➤ 20/20/2022: Reload animations are back! Weapon cockings will be fixed soon to ensure realism. ➤ 19/5/2022: New Vector weapon (smg), equip it by typing S90 in the select weapon box. Fixed a bug with the S90 UI image. New SFX for the M4A1 and the S90. ➤ 14/5/2022: New weapon S90 (shotgun), equip it by typing S90 in the select weapon box. Fixed a bunch of offscreen bugs and added different ranges. Added new reload SFX for all guns. ➤ 12/5/2022: Added effects on weapon UI. ➤ 11/5/2022: Added selected weapon UI and improved ammo counters. ➤ 10/5/2022: Added reloads back and a new fancy ammo counter, weapon pickups and UI coming soon, for the moment use B to select guns. Fixed an issue with hands when using the G18. Optimized bullet code and added reload alerts. ➤ 5/5/2022: It's been 2 months and a major update is out! Fully remade UI and main menu, changed hands, added hitboxes, temporary test map, reworked bullet shells, recoil calc changes, removed 2 guns (will be added back soon), removed different stage size support for Turbowarp temporarily, new placeholder menu music, new UI SFX from Ubuntu, added HQ pen support for TurboWarp. ➤ 28/2/2022: Project main menu fully reworked on Scratch's client software, updates will be eventually released. ➤ 26/2/2022: Fixed a bug related on the alerts sprites while run on the Turbowarp or Forkphorus compilers. ➤ 27/1/2022: Improved support for different stage sizes. ➤ 26/1/2022: Added tactical M4A1 reload animation. ➤ 24/1/2022: Added music! Started implementing more sfx and imported fully mine sfx. Added support for different stage sizes if set in Turbowarp. ➤ 21/1/2022: Fixed an enormous bug related with menu buttons (thank god it now works like a charm). ➤ 20/1/2022: Added new improved gun SFX for the M4A1 and the P90. ➤ 19/12022: Added credits menu and improved compiler pop-up. ➤ 18/1/2022: Started making UI elements. ➤ 16/1/2022: Added instructions menu. ➤ 15/1/2022: Added a very simple play button and instructions button. ➤ 14/1/2022: Added M4A1 reload animation and improved diagonal movement for all objects via cos and sen, this implemention could cause lag on older devices. ➤ 13/1/2022: Fixed a serius bug regarding bullet position and speed according to the current gun. Added an Isle as a map. Added reloads and mag capacity. ➤ 11/1/2022: Added grass footsteps sounds. ➤ 8/1/2022: Changed how movement works and added a background. ➤ 7/1/2022: Changed bullet graphics. Added bullet shell ejection. Improved muzzle flash effects. ➤ 6/1/2022: Added AKM, shell ejection and weapons' firing SFX. Fixed muzzle fire visibility bug while switching weapons. Improved bullet performance and hand graphics. ➤ 5/1/2022: Added P90, muzzle flash and hands.