1Hit the flag to start 2Use the variable sliders to select the numbers you want to save. 3Hit the save button and wait for the code to generate. 4Highlite the code and copy it somewhere 5Reload the project 6Hit the load button and wait for it to prepare the decoder. 7Paste your code into the text box and hit enter 8Check that "Success" and "Success2" have variables corresponding to what you had set earlier. It should have worked
READ THIS AND NOTES OR YOU WILL BE VERY CONFUSED!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! For context, this is something I have wanted to make for a while. I am using this in an upcoming project but wanted to make it reusable. This is not very efficient, clear or good; but it does its job. The way this works is by encoding the savers username in numerical numbers. It then tacks on whatever variables you want to save. It is manipulatable but it is probably easier for a person to just change your game code instead, so it does its job. This is not made for saving a lot of variables, but it will save smaller bits of information. Inside are several notes, explaining how this works and what to do. Even with the notes, it is not quite fool proof, but if you know a decent amount of scratch you should be able to figure it out. I may come back and make this better such as compacting it into a single sprite, but this will happen whenever I get time.