*PLEASE READ ALL INSTRUCTIONS AND NO FULL SCREEN OR HIGH ZOOM LEVELS (Will Lag). DOUBLE-CLICK GREEN FLAG OR ELSE GAME WILL GLITCH.* Welcome to Space Wars, pilots. This is a very fun two-player game that pushes Scratch to its max. Player 1 (Red) Controls: W to Move Forward, S to Move Backward, A to Turn Left, D to Turn Right, 1 to Shoot, 2 to Reload. Player 2 (Blue) Controls: Up to Move Forward, Down to Move Backward, Left to Turn Left, Right to Run Right, 9 to Shoot, 0 to Reload. At the start of the game, you will be prompted to select your weapons and ships, so that the battle with your friend (or foe) will be fun. Campaign is currently in WIP. The Ships: Regular: An all-round ship. Very popular in the galaxy. Above-average speed. 100 HP. Very user-friendly. Round: A balanced ship. Takes skill to use well. Average speed. 150 HP. Sort-of user-friendly. Heavy: The ship that is a tank. For people who want to last. Slow speed. 200 HP. Easy-to-use, hard-to-master. Agile: The speedy one. Skids corners all day every day. Fast speed. 75 HP. Hard-to-use, hard-to-master, but when you do, it is the best. The Weapons: (Explosive weapons must be fired one at a time.) Explosion Particles: Tiny. Comes out of explosive weapons when they explode. 5 damage. Rocket: Slow to fast. 20 damage. 3 rockets before having to reload for 8 seconds. Blaster: Lots of spread. 10 damage. 10 lasers before having to reload for 2 seconds. Grenade: (Not fully working) 25 damage. 2 grenades before having to reload for 5 seconds. Shotgun: CQB weapon. 10 damage PER bullet. 100 damage max. 5 rounds before having to reload for 4 seconds. Fletchette: CQB accuracy weapon. 10 damage PER bullet. 50 damage max. 4 rounds before having to reload for 3 seconds. Bomb: High damage weapon. 30 damage. 3 rounds before having to reload for 4 seconds. DNA Laser: Precision Laser. 15 damage. 8 lasers before having to reload for 3 seconds. Seekers: Guided by the direction of your ship. 15 damage. 3 rounds before having to reload for 6 seconds. Orbs: A complicated weapon. Explodes when near your enemy. Revolver: Very effective weapon. 15 damage. 6 rounds before having to reload for 6 seconds. Wave: High damage, low range. Damage drops off as it becomes larger. 100 max damage. 1 min damage. 3 rounds before having to reload for 8 seconds. Railgun: It comes with a laser. Needs a charge-up before firing. 50 damage. 3 rounds before having to reload for 8 seconds. MY SEVENTEENTH GAME ON SCRATCH -*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-
Remember... if you enjoyed this project... a love and favorite (and possibly a follow) would be appreciated. Comment your opinion and bugs down below. Bouncing does not work yet, help please? Also, music has not been added since it will lag the game. Inspiration and Idea from: @lilgreenland Official Release Date: 10-10-15 v. 0.1: 10-19-15: Nerfed the "Sonic Boom" weapon a bit and changed up the "Orbs" weapon. v. 0.2: 12-9-15: Buffed the "Orbs" weapon significantly.