Use 1, 2, 3, and 4 to use each of your Porygon, Porygon2, or Porygon-Z's moves and the spacebar to change its nickname. For mobile compatibility, you can tap it a few times to use a random move from its move list. When asked for a move for it to forget, name one from its move list to forget and replace with the new move.
This is among the projects I have put the most time and effort into! It would be appreciated if you left a like or favorite. ----------------------------------------------------------------------- Porygon, Porygon2, and Porygon-Z are all Pokémon created by coding - the main thing we Scratchers do. I thought it would be a great idea to make a Porygon training game so everyone could enjoy the Pokémon evolutionary line created by computer technology. ------------------------------------------------------------------------- Thanks to Nintendo, GAME FREAK, the Pokémon Company, and Niantic for Porygon, Porygon2, Porygon-Z, the background music, some sprites, and all sounds. Thanks to @lendi200 for making a project showcasing how Nature and stat mechanics work, as well as @vrie for the save code mechanics! ------------------------------------------------------------------------- Changelog: - 01/08/2022: Initial release. - 02/07/2022: Fixed the move learning issue where the message "Porygon/Porygon2/Porygon-Z did not learn (move)." displayed every time your Porygon (or evolution of it) levels up, and added a nickname system. - 02/08/2022: Fixed another move learning glitch, as well as effort values being set incorrectly. At Lv. 100, Exp. Points will no longer be gained, which was previously the opposite. Day-night cycle is now in the game, which syncs to real-time. - 02/09/2022: Porygon (and its evolutions) can be fed computer chips. This increases its friendship. In addition, there are now working save codes (moves will need to be manually added) and a Move Tutor. - 02/18/2022: Porygon's tutor movepool has increased significantly. In addition, the newly added moves can only be learned by your Porygon (or its evolutions) this way. - 02/19/2022: Psychic's move animation was slightly tweaked. Punching bag customization is now in the game, as well as basic weather. - 02/21/2022: Overcast and rainy weather have slightly changed, and a real-time clock is now in the game. - 02/25/2022: More music and different backdrops have been added to the game, and weather has a chance to change once every five minutes. - 02/27/2022: Happy Pokémon Day! To celebrate, weather will now sync for everyone across the world. - 03/04/2022: Feature adjustment to make the game more accessible for mobile players. - 03/05/2022: A fully functional shop has been added. Feeding Porygon (or its evolutions), teaching it moves, and changing the punching bag's color require shop purchases. Additionally, there have been small visual and auditory updates. - 03/06/2022: Controllable sound volume is now in-game! - 03/08/2022: Added a sound for every move when it is being used. Stats are now calculated as they should be. (Before this fix the game used the Generation I and II method for stat calculation and that returned lower stats than it should... Oops!) - 03/09/2022: Porygon's sprite has now been changed to that of a Generation VIII 3D model. Move sounds have been changed to Generation VII's. - 03/10/2022: Porygon (and its evolutions) can now have 252 effort points in every stat instead of glitching out and resetting all its effort points once it has too many. More background songs imported, for a total of 10 songs. - 03/12/2022: Effort Drinks can now be sold for PokéCoins, making for yet another effective method of acquiring money. - 03/19/2022: Porygon is now capable of evolving into Porygon2 and Porygon-Z! The Upgrade and Dubious Disc will appear for you in time, but in the meantime, train your Porygon or Porygon2 as much as you can before it is able to evolve. - 09/29/2022: Fixed a glitch with Tackle and Giga Impact where Porygon, Porygon2, and Porygon-Z would all show for the attack, instead of just the one you're currently raising. ------------------------------------------------------------------------- Any glitches, questions, or concerns? Please tell me in the comment section below. It's the best way for me to find the constructive criticism and help fix the issue.