MOBILE FRIENDLY !!WARNINGS!! This is a horror game, so feel free to skip out if Jumpscares are not your thing. Also, this game is best experienced blind and without instruction, however, help is provided below if you need it. —Gameplay— Survive from 12pm to 6pm, which takes about 3 minutes. Real quick and snappy, but in turn, this is a more difficult game than most others i’ve made. Entirely uses the mouse. Drag the doors down to close them. A door must be all the way down for them to be considered closed. Click and hold the hole in between the doors to close it up with a picture frame, to block anything coming through. Monitor: Click the Up Arrow button on the monitor to open it. Click The down arrow button in the bottom left to close it. Use the 3 other buttons to switch between camera views. Click the “Mute” and “Fix” Buttons when you see them. Power: Power drains very fast by both the doors being closed, and the monitor being up. However, power also recharges over time. If you run out of power, the doors will open, the monitor will close, and you will most likely lose. However, you may, by some miracle, survive until you 6pm. —Cast— Kipper: Kipper appears at your left door. Do not close your door on him, or he will scare you. Do not open the moniter when he’s there, either. Once he looks away, you’re safe. He will then walk to the other door. Repeat the same instructions. Triangle Plush: (oc courtesy of @Kahana_Slem666) It will appear either in one of the doors, or the hole in the wall. Simply close the door or block him with the picture frame. Mr. S + V: (oc courtesy of @Kahana_Slem666 and @The77thCrimsonKnight) They will peek their heads out by the doors. They will not leave until both doors are closed. When you hear a muffled glass crashing, then you can open the doors. A#o#u#: This character is the cause of your systems breaking. There are subtle audio cues to alert you to what it breaks. If it sets the telephone off, go to Cam 3 and click “Mute”. Every ring of the phone brings the others super close to your room. Mute it quickly or it will cause many problems. If it breaks your power generator, your power consumption will raise, and your power will no longer recharge. You must go to Cam 1 and click “Fix”. If it breaks your tracker, Cam 2 will become garbled and will provide no helpful information. This lasts ~7 seconds, and cannot be manually fixed. Crawly: A spider that is mostly invisible to the tracker, but will appear on the Cam 2 Camera when he gets close. If he’s really close to the camera, that means he is currently coming through the hole in the wall, and you have to block him until you hear a bang, which means he’s gone. Hallow: Same as last game, he will approach when your Monitor is down, and will back off when your monitor is up. This time, it does not matter which camera you’re on, he will back off anyway.
@Kahana_Slem666: Owner of the character "Mr. Scribbles", and Triangle Boi. @The77thCrimsonKnight: owner of the character "V". Other than that, I created the other characters myself, except for Amogus of course. Thanks to @Kahana_Slem666 for the music, voice acting, and most of the art. Thanks to @The77thCrimsonKnight for playtesting and doing something maybe. Update 2/3/22 | 10 am Crawly is no longer at max difficulty for every night. Update 3/2/22 | 1 pm Screen brightness increased. :) This time, no other assets have been used from other media. The boop is from FNAF. Oh, and that should be fixed.