In Super Dodgeball, you have to dodge the beachballs and collect the ice creams. In the top left is your energy meter that shrinks as you lose energy. You move using the cursor keys. When you get an ice cream it tops up your energy. This game could use a score! For every ice cream cone the cat gets, the player should score some points! Do the following: 1. Add a 'score' variable 2. Display the variable on the screen 3. Whenever the cat touches the ice cream cone, add some points! Other challenges: - use a variable to control how many beachballs are created (right now, it is "hard coded" to 3 - When the game starts, ask if the user wants a hard or easy game. Use the answer to control the number of beachballs. Or how fast they move?
100% credit to Sean McManus and his awesome book on Scratch. We're using this for an school scratch club. See the original project at https://scratch.mit.edu/projects/10831864/