Some cam control for you guys to use. This is somewhat based on @Invisity 's cam control however it is 100% by me. Please give credit to me. So let me explain this. The custom block inside, when put in a loop of some sort, calculates the object's position and uses trigonometry to locate it's position in a circle with a radius of 1. Using this method it finds it's local coordinates while still being relative to the global coordinates. This is made for intros however it should work with games and other things, too. I only recommend using this if you have high experience in coding and trigonometry.