portal test q- blue portal e-red portal r-clear all portals f-grab(if close enough)(very buggy) WASD/arrow keys to move z-spawnmenu / resets you, thing's you've spawned and clears portals turbowarp- https://turbowarp.org/630720014?fps=60&interpolate&stuck
coded it myself besides collision code thx to SkibbyDibby_2113 for that thx to google for the original crosshair if you use any code(which you probably won't) give credit to me or SkibbyDibby_2113 if its the collision code changelog: Jan 24: added a changelog, and added an upper level to the map(if you can call a map) Jan 27: changed gravity slider and portal cooldown slider to have decimals Jan 28: added a starting menu Jan 29: fixed cube collision FINALLY by making it so you can't move in two directions at once(kinda) Feb 4: made prototype of spawn menu(trying to fix cube collision) Feb 7: fixed cube collision(mainly)(again) Feb 8:the cube collision broke again and now they sometimes just get up and walk away XD