ok i edited the scripts, as you can see there is a new sprite that is in place,i noticed that if you outrun enemies less enemies appear ahead because of the ai director concept so to allow the game to work more smoothly i made the sprites die after 5 seconds of being outrun, this allows them to spawn ahead sooner and makes a greater challenge for the gamer. ************************************ fixed some more glitches lots of ai improvement enemies do not sink through platform when off the edge now and they always appear it should work properly now. ************************************ added some ai improvements, now they should work better, i think we should make it so that they can't walk through walls though