You can set you're own controls in-game, number keys for music, q to teleport straight to Zero, and v key for voices (v+b for no voices) This Zero boss is a recreation of the Zero boss fight from Mega Man X5 This is a test so not the most prettiest graphics. Sprites are now correctly scaled to match the SNES's aspect ratio 8:7. Animation is slightly improved and now X can turn into floating orbs! (Upon dieing obviously). Dash effects for X have been added as well. Let me know of any bugs or glitches, I think I fixed most... I will add charging, an actually good dash jump off walls, actual enemies, better graphics, and more cool effects, eventually. . . CREDITS: -CAPCOM -Music: Mega Man X-X5 -Voice clips: Mega Man X4-X6 -Sprites: Mega Man X-X3 + custom saber slash by doctorwhofan02 on Deviantart (slightly edited by me) -Enemy vectors: Terminal Montage, made in vector by me (some are custom enemies) -Main Platforming scripts (such as collision and gravity): @griffpatch And the rest was by me