In this game you can run around the tile-based map and fight off 2 kinds of enemies. Space bar for the sword, WASD for moving and up arrow for healing. There is a 20 second cooldown for the healing potion. The EDIT Variable allows you to toggle on and off editing the map. The paint tile variable chooses what tile you paint with. The ENEMIES? variable toggles spawning monsters.
I found the link and enemy sprites on the internet, but I made the sword slash. The project was made following Griffpatch's tile-scrolling tutorial series, up to episode 3.