It's finally up after SO MUCH procrastination... ~~~!!!!!!!!!!!!!!!!Announcement!!!!!!!!!!!!!!!!~~~ I'm working on the scrolling platformer engine... ⭆Use with credit. I recommend remixing the project.⭅ ✥WASD/Arrow Keys to move ✥Hold W/Up for a higher jump ✥W/S semi-solid platform interaction ✥Space to Change Cube Color ✥L to toggle Lag Mode Recommended here: https://turbowarp.org/635848628?fps=250&interpolate ◍◍◍◍◍◍◍◍◍Platformer Features:◍◍◍◍◍◍◍◍◍ ✦HIGH-QUALITY Repsoniveness✦ ✦Astonishing Slope Detection✦ ✦Smashers✦ ✦Semi-Solid Platforms✦ ✦Hitboxes✦ ✦Y Scrolling✦ ✦Easy-Changeable Physics✦ ◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍◍ TIPS ON USING ENGINE ➤ Change physics based on game ➤ If lags it will automatically reset ➤ Do not put a platform next to a semi-solid platform. The game will glitch, and reset. Also, your game WILL LAG if you have a slow computer... so go in TurboWarp if you do... I will be adding lag mode. 5/17/22: v1.0004: Lag mode has been added 5/16/22 - v1.0003: Added trail 5/16/22 - v1.00025: "Decluttering" the project (removing unused blocks) 5/11/22 - v1.0001: Some minor tweaks 5/9/22 - v1.0000: Released Also... view this intro: https://scratch.mit.edu/projects/675662448/
omg this actually got much more support then i originally thought... @griffpatch_tutor for snap to grid code Everything else by me (Exuberate) Inspiration: Kirby for size dependency on Y Velocity. TB TEXT - TextStudio.Co PNG to SVG converter - PNGtoSVG.COM #games#all#engine Comment: Complex Scrolling Platformer Engine Also... view this intro: