This is my new game that I'm working on. It's currently in beta version 0.9.5. Make sure to restart the game every boss battle. Each player has a different weapon. Feel free to experiment with them. WARNING: Don't use phosphorus for this. It just gets REALLY laggy. Health packs appear every 10 to 30 sec. Max HP Packs appear every 40 to 60 sec. Arrows left and right to move. If touching a lifting beam (the teal color), press the up arrow to move upwards (more convenient than before the 0.0.3 update.) Press E to summon a hostile drone. Press Z to summon the sentry drone. Press B to summon the Boss Drone. Press F to summon the friendly drone. Press C to summon the Camo Drone.
To be added: -A list holding the projectile sprite names -Balancing -A new version of the Red Super Weapon -An alt-fire for some classes The History of The Project - Alpha 0.0.1 - Alpha version release. Alpha 0.0.2 - Blue team weapon edit. Alpha 0.0.3 - Lifting beam edit. Press up if touching a lift beam to move upwards. Alpha 0.1.1 - Sound added. Alpha 0.1.2 - Added Hostile Drones that fly toward you. Edited Green team weapon to enhance range (It was pretty much a melee weapon before). Edited Red team weapon to make it go quicker. Alpha 0.1.3 - Added a Friendly Drone that you can control. Fixed a glitch allowing dead hostile drones to move. Fixed a glitch with Green's bomb that does not allow direct contact with hostile drones. Alpha 0.2.0 - Added a sentry drone that, instead of attacking you melee-wise, will fire red lasers at you as it floats toward you. Currently, you cannot summon more than one. Added a health system, which when it hits or goes past 0, will give a game over screen. Alpha 0.2.1 - Fixed a glitch concerning the Green Team's weapon and the sentry drone. Alpha 0.2.2 - Friendly Drones can now be blown up. Sentries now fire at them. Alpha 0.3.0 - Added a Health Pack system that, when gained, gives 20 HP. You have a maximum HP of 50. Alpha 0.3.1 - Removed the friendly drone due to a glitch. Alpha 0.3.2 - Health Packs now despawn after 10 seconds. There can also only be one at a time. Alpha 0.3.3 - Added Max HP Packs, which enhance your max health. Your health counter now shows Health/Max Health. Alpha 0.3.4 - Made gravity a little stronger, now changing by -10 than -2. Alpha 0.3.5 - Gravity has been changed back Beta 0.4.0 - Beta version release. Added a Boss Drone. Summon him by pressing B. Beta 0.4.1 - Added the Minion Drones, which are summoned by the boss. Beta 0.4.2 - Added a new boss form, along with some boss laser fixes. And there were a lot of them this time around. Beta 0.4.3 - Made the Green Team Cannon go even farther, and the Red Claw is now a ranged weapon. The Blue Gun now has faster shots, too. Beta 0.4.4 - Fixed a glitch with the Green Team's Cannon and the Boss's 2nd form. Beta 0.4.5 - Made the Yellow Team's Electric shock stronger. It may be OP on the first boss form, but tell me that again afterwards. Beta 0.5.0 - Added a third boss form. This one is pretty much a stronger Sentry Drone. Beta 0.5.1 - Boss Flunkies no longer have shields. This makes them a little less annoying. Beta 0.5.2 - Repositioned the players in the selection screen. The Ranged Red Claw now has a sound, and cannot be spammed as well. Beta 0.5.3 - Removed the third form for the boss because it was too glitchy. Beta 0.6.0 - The Friendly Drone has returned, this time with it's own AI! Whoo. Now, there are a few glitches in the AI, and I'm trying to fix them. Until then, try to report any glitches. Beta 0.6.1 - The Friendly Drone now spawns where the player is. The Hostile Drone can no longer be cloned, thus, there are no longer any cloneable drones up to this point. However, I may add Camo Drones later that Friendlies can overlook. Beta 0.7.0 - Added Camo Drones that turn invisible upon being hit, and are not attacked by the friendly drones. Hope you have a good memory. Press C to summon them. Beta 0.8.0 - Added Super Weapon abilities. They are powerful, they will insta-kill drones, and deal a lot of damage against the boss drone. Press S to fire them. Beta 0.9.0 - Added Full HP Packs. They are golden with a green health icon and fill your health to the maximum. Added Super HP Packs that add 30 max health along with a full health refill. These are golden with orange health icons. Beta 0.9.1 - Balanced the Blue fighter to have a faster fire rate, and fixed a bug with the Blue Super Weapon. Beta 0.9.2 - Hopefully fixed another Blue SW bug. It has been discovered that, by exploiting the bug, a new form of super weapon can be used. In the next update, expect a super-charging effect from the Blue SW. Beta 0.9.3 - Blue Super Weapon now temporarily super-charges Blue's gun, dealing 50 damage a shot and instakilling any non-boss enemy. Beta 0.9.4 - The boss's first form now utilizes a much faster spin fire attack, and the final form now fires in burst attacks based on damage instead of slow laser attacks. This is to ensure the boss will actually be challenging, not tedious. The boss flunkies also now have an animated sprite appear on them upon the boss going down and them being alive. Rebalanced Green and Yellow. Fixed multiple bugs. 0.9.5: Added a projectile list. Currently unimplemented.