HI! Or at least that's what the project says! How it works (If you want to know how): I created a black and white image scanner, and then imported this image. I then exported a list full of 1s and 0s. I imported it into this project and started working on my one line. So get the correct item of the list, each color x 50 and done? Nope! Normally, I would create a variable for which item of this list each pixel would use, but I couldn't change the variable because you would need to use a block for that. So, here is what I did to get around that: Each tile (Pixel) you go downwards, it represents 480 tiles going forward >. So, (Y) x (X) = I? No! When you are at Y: 180 X: 1 I = 1. So we need to do 180 x 480, which is 86400, and do 86400 - (Y x 480). Now we add the X position and done? No. We need to add 240 to the X because of negative values in X positions. So here is the equation: Item [ (86400 - (Y x 480)) + (X + 240) ] of Data x 50
I just noticed I accidentally broke the rules :( "No new variables, lists, sprites or costumes to be added to the project!" Dang-it Credits: @smm2sonicegg @Scratch-Minion