Welcome to Healthshot, the game that I put relatively negative 6 seconds of effort into. To explain it simply, your health is the ammo. You take parts of that health to attack the enemies, who will drop health after being shot. Obviously though, the enemies still damage you, so you have to be careful about that. The main point of the game is trying to make a medium-paced, survival-based, generic shooter into what is essentially a glorified puzzle about resource conservation and appropriate timing. ========================================== The song is "Powerup" by Jeremy Blake. Credits to me specifically, for all of the graphics, and 95% of the code. The other 5% was done by this one kid at school who said he would help me with a movement system. I salute to this unnamed (for privacy reasons) hero. This is still a demo. If you have a suggestion, please comment in below, as it would genuinely help the development process.
CONTROLS - WASD to move Click in the direction you want to shoot. Any other additional details are in the instructions.