(READ ALL) In this game you're trying to befriend a kid named Jordan. Help him out throughout the day to gain his trust! -INSTRUCTIONS- WADS and Arrow Keys to move, Click on a NPC/Object to interact with it. Press Space to move to next period. You have a bottom inventory slot where items will spawn. These items are drag-gable, drag them to a NPC to use it on them, if it has no effect, that means that it's unusable on the NPC. Clicking on them will usually bring up conversations, if it doesn't, that means they have nothing to say. Click on the text of a conversation to move to the next text/close it. On the bottom left corner, there is a question mark. Click that question mark to view hints and the x to exit out. Red texts are important texts that resemble hints. -CHARACTERS- Player - Red Jordan - Blue Bully - Grey Trader - Orange Jordan is spoiled and quite smart. Do nice things to him throughout the day to gain his friendship, which is your goal. The Bully isn't as smart, But he has brute force. You can use manipulate him to gain Jordan's friendship. The trader exchanges a pill for one of his items. Trading with him will decrease your chances of survival and increase the chances of befriending Jordan. -ADDITIONAL CHARACTER- Click on the lunch guy to talk to him, you can also ask him questions.
-Notes- This game might be a sequel, this took me a lot of time and effort to make so let's hope this game gets 200 views. This is one of my proudest games. -Credits- -Scratch music- -Sans heartbreak- -Kindergarten(the game)- -Chill music- -Among us walk- (Most of the game was drawn by yours truly) Total: 1355 blocks (sadly not actually the total I think because when I added them all up Google gave me): "14" (and any subsequent words) was ignored because we limit queries to 32 words. But let's hope that I had it right